Posted: Mon Apr 02, 2007 4:10 pm
I've been trying to figure out a way to remind new players (or forgetful vets) of each faction's "quirks" before a game starts -- quirks like the fact that IC can't be galved, or Phoenix can't be nanned, or Rix flies funny. Nothing too detailed, just Alleg-Academy information that you have to know to fly for (or against) a specific team.
One idea that came to mind is to use the countdown screen, where it says "impure enemy forces have been detected in sector X, cleanse them" or something to that effect. It could be useful to include notes about the player's faction and the enemy faction(s) directly below that.
Here's a better idea, and the reason why this is in the Artwork section: Quirk-type information could be put on the faction background screens that appear in the lobby (sort of like Phoenix's huge data dump, but far less detailed). We average 10-15 minutes between each game, so new players are likely to see it during that time. (I don't think this would require any actual code, because those images are stored in the Artwork folder. IIRC, SlipStream GUI changes these bitmaps, for example.)
So what do you think?
One idea that came to mind is to use the countdown screen, where it says "impure enemy forces have been detected in sector X, cleanse them" or something to that effect. It could be useful to include notes about the player's faction and the enemy faction(s) directly below that.
Here's a better idea, and the reason why this is in the Artwork section: Quirk-type information could be put on the faction background screens that appear in the lobby (sort of like Phoenix's huge data dump, but far less detailed). We average 10-15 minutes between each game, so new players are likely to see it during that time. (I don't think this would require any actual code, because those images are stored in the Artwork folder. IIRC, SlipStream GUI changes these bitmaps, for example.)
So what do you think?