Longer battles

Discussion / Announcement area for Good Old Days II Core development.
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Your_Persona
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Post by Your_Persona »

Your_Persona wrote:
QUOTE (Your_Persona @ Jan 12 2007, 02:56 AM) <{POST_SNAPBACK}>
I would like to see you try doubling ALL of the faction Hitpoint multiplyers.

That could make for more fun, longer battles. smile.gif



_SRM_Strike700 wrote:
QUOTE (_SRM_Strike700 @ Jan 12 2007, 03:35 PM) <{POST_SNAPBACK}>
Might need to rebalance ammo loads then.



Your_Persona wrote:
QUOTE (Your_Persona @ Jan 12 2007, 03:59 PM) <{POST_SNAPBACK}>
Ok, and double all ammo loads smile.gif



Shizoku wrote:
QUOTE (Shizoku @ Jan 12 2007, 07:42 PM) <{POST_SNAPBACK}>
Double base hull too!



Camaro wrote:
QUOTE (Camaro @ Jan 12 2007, 08:31 PM) <{POST_SNAPBACK}>
double all base size scales!

i want palisades that take up 1/4 of the sector



Raveen wrote:
QUOTE (Raveen @ Jan 13 2007, 10:29 AM) <{POST_SNAPBACK}>
At least you may stand a chance of being able to dock then...



apochboi wrote:
QUOTE (apochboi @ Jan 13 2007, 11:52 AM) <{POST_SNAPBACK}>
LMAO true....Ps, i say change all gt bases to drydocks wink.gif



juckto wrote:
QUOTE (juckto @ Jan 13 2007, 12:08 PM) <{POST_SNAPBACK}>
And double missile racks, and mine capacity.



jess_i_74 wrote:
QUOTE (jess_i_74 @ Jan 14 2007, 09:44 AM) <{POST_SNAPBACK}>
You'd have to double energy for energy weapons if you're doubling hull.

You go around in a circle and tada! You're back where you started.

(think how much easier bombruns would be if bombers were twice as hard to kill, etc.)



asheron2k wrote:
QUOTE (asheron2k @ Jan 14 2007, 10:01 AM) <{POST_SNAPBACK}>
Or just half all damage?
-->>Elitism<<--
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Grimmwolf_GB
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Post by Grimmwolf_GB »

Thank you for posting in a new thread. smile.gif

I think the whole concept would belong into a fresh core. We have RPS with ubertech, where you don't last a second, maybe we need another core, where you dont kill in less than a minute. GoDII is not about reinventing the way Allegiance is played, it is about balancing the finer details.
Your_Persona
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Post by Your_Persona »

Would it not be quite easy to make a copy of your core and then double the hitpoints. Then we can all try it out.
-->>Elitism<<--
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madpeople
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Post by madpeople »

need to double all scan ranges and half all sigs

perhaps if we removed all guns, missiles and mines.

give all ships 1 hp, you've got to kill your enemy by making them ram your probes
Last edited by madpeople on Tue Jan 16, 2007 7:36 pm, edited 1 time in total.
Ozricosis
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Post by Ozricosis »

So now the four hour game that never seems to end due to lack of teamwork and people just DMing will last longer because they take longer to kill each other? Weeeeeeeeeeeeeeeeeeee!
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Grimmwolf_GB
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Post by Grimmwolf_GB »

Would be fun to just give it a try.
GoW Good old Whoring.

Maybe if I get really bored. smile.gif
Adaven
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Post by Adaven »

At the very least would serve as a good core to practice your aiming.
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