Reply to Jess PM
QUOTE I was having a look at the intial post for the hi-res project. Are you guys at present simply enlarging the original textures, or are you finding source material and recreating them from scratch?[/quote]Depends!
I have resized the org. tex with a plugin and are recreating decals and smoothing surface, some details are smudged beyond recognition and needs total restoration, but 80% of all the textures came out ok. U have to see for yourself /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> A rule of thumb: Do a good job and Y_P will love you(its ok if he ignores you)
So yes, some is easy and some is "handmade".
QUOTE I assume that the "Test ingame on a server" means getting a local server up so you can connect two clients to it and see if the textures work properly.[/quote]1) Check your texture for technical detail/error's in MDL viewer. Does it work, any error's. etc.
2) If your lucky there is a server with the faction playing. Go look at the final product. I usually only use the MDL viewer.
3) Local server is not available for R3(i use an old Beta server + client to check ingame if needed)
QUOTE "Converting the textures for test" involves taking the new bmp and converting it to bmp.mdl? Are you using mdlfx for that?[/quote]NO. mdlfx is not good(u can use it but.. we dont).
Use the MDLC, its easy to use, fast and its solid, grab it from... somewhere!! Y_P or MadP post, use the 16bit version, don't convert to 24 or 32bit U can do that later, when its all done and u get the hang of it.
When u work u find that its easy to just use the Master.bat when u have converted the bmp ones, after that u dont need to use the GUI.
The KB contain an simple instruction on how to use The MDLC and there is also a DL in the KB.
http://www.freeallegiance.org/knowledgebase/entry/15/55/
hmm... The MDLC viewer is not there... ill make Y_P drop a link to a host, he prolly got it somewhere..*notch Y_P*
QUOTE "Common knowledge of graphics programs". I'm a bit cheap, so all I really have available at the moment is GIMP. Are most guys using Photoshop, or what?[/quote]Some do Some don't, i got my PS when i was a student. Use what u like..
QUOTE I guess all that is not spoken for at this point is Rix. Are the bases a bit easier than the ships? If one is easier than the other I suppose I could start fiddling around, after I get a few answers to better understand what is happening. smile.gif[/quote]Yes and No, The bases have more details cramped on the same area in a way they are easier cause u can "cheat" a lot. Ships have more destinct detail's on the same area.
Start with the bases(its mandatory and the best thing) then u get the sense on where u want to go with your work.
Zapper