Update and small info.
Small history
Since this project started there are three faction with WIP(Work In Progress) status.
At the moment we believe that 2 faction will be ready for the next release, that can handle these Hires textures.
I cant say which faction since all have been working hard to try and finish just one. In fact all three faction with WIP status could be done...
Update, 13 Jan 2007
Quia is added to the list of artist.
Bios is on the Help wanted list
Info, 17 Dec 2006
New post with a full list of files
Info, 6 Dec 2006
Added a Texture output format.
Info, 4 Dec 2006
Zapper and Adaven swap faction cause Adaven wanted to start the IC ships.
A new guy Endri have asked to help.
Hes is looking on the Bios faction.
Help needed
We still need someone to handle the Bios Faction.
Send a PM to Zapper if u wish to help, he got the Files that are needed.
The Rix faction is started by Quia.
Known artist who has confirmed they work on the project:
Adaven
Raveen
Vlad13
Zapper
Endri
Quia
So u like to Help...
U need to be able to handle all the aspect of this project:
- Converting the textures for test.
- Knowledge about colour depth in BMP files.
- Test ingame on a server.
- Common knowledge about graphics programs.
in the many thread's in this part of the forum, so ur not lost if dont know it all.
If u liked to add a helping hand to this project please send Zapper a PM.
He got the Resampled hires textures for download.
Check the sticky for tools and other stuff used in this project.
Read the Original post for in depth information regarding this project. THIS ANSWER MOST QUESTIONS
Texture output format
The file shall at present be:
Primary:
16bit depth, bitmap, *.bmp, size(2048x2048), res:72dpi
Secondary(optionel):
16bit depth, bitmap, *.bmp, size(1024x1024), res:72dpi
Why 1024 or 2048??
Well the Original shall be 2048, this can be resized to 1024.
The 2048 size is the primary target since this is what the Graphic engine can handle.
But there is still some old Gfx card user's in our community that would like to be able to see the beauty of our
work so we will either resize the Original 2048 to 1024 or simply make 2 separate sets.
I recommend the resize solution, since the result cant be seen with the naked eye
Any question are welcome either as a PM to Zapper or as a post.
Zapper