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Posted: Tue Nov 21, 2006 11:54 am
by Grimmwolf_GB
GoDII has received some play time and I wonder: did nerfing their economy help?

Posted: Tue Nov 21, 2006 5:27 pm
by Terralthra
In the two games I've played with them, it's still a bit overpowered on the mining side. I didn't get He3 mines, but I only had 4 sectors + the home sector, along with scraps from 1 other sector, but over the course of the game, I teched out an expansion complex, bought 5-6 ops, 3-4 TPs, another exp con, 2 garr cons, a couple bombers, and at least a dozen HTTs, and still had $15k in the bank or so at the end of the game.

Mmmyeah, still too much, in my opinion.

Posted: Tue Nov 21, 2006 5:42 pm
by Dengaroth
Slowing down the miners by 10-15 mps might help somewhat. I probably wouldn't touch the faction attributes anymore at this point.

Posted: Tue Nov 21, 2006 6:39 pm
by Grimmwolf_GB
I wont touch anything until I hear some more about it. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Tue Nov 21, 2006 7:56 pm
by pkk
Dengaroth wrote:QUOTE (Dengaroth @ Nov 21 2006, 06:42 PM) Slowing down the miners by 10-15 mps might help somewhat. I probably wouldn't touch the faction attributes anymore at this point.
Double the time to mine he3... /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Posted: Sat Nov 25, 2006 7:25 am
by Psychosis
the more you nerf dreg, the more you perk IC. with dreg being nerfed, IC will become the dominant int faction, thus owning all of GoD.

but seriously, dreg is still cheese, keep trying guys!

Posted: Thu Jan 11, 2007 3:25 am
by Camaro
uhhh isnt IC supposed to be the dominant int faction?

Posted: Fri Jan 12, 2007 9:56 am
by Your_Persona
I would like to see you try doubling ALL of the faction Hitpoint multiplyers.

That could make for more fun, longer battles. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Fri Jan 12, 2007 10:35 pm
by strike700
Your_Persona wrote:QUOTE (Your_Persona @ Jan 12 2007, 02:56 AM) I would like to see you try doubling ALL of the faction Hitpoint multiplyers.

That could make for more fun, longer battles. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Might need to rebalance ammo loads then.

Posted: Fri Jan 12, 2007 10:59 pm
by Your_Persona
_SRM_Strike700 wrote:QUOTE (_SRM_Strike700 @ Jan 12 2007, 03:35 PM) Might need to rebalance ammo loads then.
Ok, and double all ammo loads /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />