Feedback on the changes to Dreg
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In the two games I've played with them, it's still a bit overpowered on the mining side. I didn't get He3 mines, but I only had 4 sectors + the home sector, along with scraps from 1 other sector, but over the course of the game, I teched out an expansion complex, bought 5-6 ops, 3-4 TPs, another exp con, 2 garr cons, a couple bombers, and at least a dozen HTTs, and still had $15k in the bank or so at the end of the game.
Mmmyeah, still too much, in my opinion.
Mmmyeah, still too much, in my opinion.
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Dengaroth wrote:QUOTE (Dengaroth @ Nov 21 2006, 06:42 PM) <{POST_SNAPBACK}>Slowing down the miners by 10-15 mps might help somewhat. I probably wouldn't touch the faction attributes anymore at this point.
Double the time to mine he3...The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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I would like to see you try doubling ALL of the faction Hitpoint multiplyers.
That could make for more fun, longer battles.
That could make for more fun, longer battles.
-->>Elitism<<--
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
Your_Persona wrote:QUOTE (Your_Persona @ Jan 12 2007, 02:56 AM) <{POST_SNAPBACK}>I would like to see you try doubling ALL of the faction Hitpoint multiplyers.
That could make for more fun, longer battles.
Might need to rebalance ammo loads then.Apparently a California "cabin" is any place more than 4 blocks from a McDonalds.
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_SRM_Strike700 wrote:QUOTE (_SRM_Strike700 @ Jan 12 2007, 03:35 PM) <{POST_SNAPBACK}>Might need to rebalance ammo loads then.
Ok, and double all ammo loads-->>Elitism<<--
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.