Feedback on the changes to Dreg

Discussion / Announcement area for Good Old Days II Core development.
Grimmwolf_GB
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Post by Grimmwolf_GB »

GoDII has received some play time and I wonder: did nerfing their economy help?
Terralthra
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Post by Terralthra »

In the two games I've played with them, it's still a bit overpowered on the mining side. I didn't get He3 mines, but I only had 4 sectors + the home sector, along with scraps from 1 other sector, but over the course of the game, I teched out an expansion complex, bought 5-6 ops, 3-4 TPs, another exp con, 2 garr cons, a couple bombers, and at least a dozen HTTs, and still had $15k in the bank or so at the end of the game.

Mmmyeah, still too much, in my opinion.
Dengaroth
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Post by Dengaroth »

Slowing down the miners by 10-15 mps might help somewhat. I probably wouldn't touch the faction attributes anymore at this point.
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Grimmwolf_GB
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Post by Grimmwolf_GB »

I wont touch anything until I hear some more about it. smile.gif
pkk
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Post by pkk »

Dengaroth wrote:
QUOTE (Dengaroth @ Nov 21 2006, 06:42 PM) <{POST_SNAPBACK}>
Slowing down the miners by 10-15 mps might help somewhat. I probably wouldn't touch the faction attributes anymore at this point.

Double the time to mine he3... wink.gif
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Psychosis
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Post by Psychosis »

the more you nerf dreg, the more you perk IC. with dreg being nerfed, IC will become the dominant int faction, thus owning all of GoD.

but seriously, dreg is still cheese, keep trying guys!
Camaro
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Post by Camaro »

uhhh isnt IC supposed to be the dominant int faction?
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Your_Persona
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Post by Your_Persona »

I would like to see you try doubling ALL of the faction Hitpoint multiplyers.

That could make for more fun, longer battles. smile.gif
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strike700
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Post by strike700 »

Your_Persona wrote:
QUOTE (Your_Persona @ Jan 12 2007, 02:56 AM) <{POST_SNAPBACK}>
I would like to see you try doubling ALL of the faction Hitpoint multiplyers.

That could make for more fun, longer battles. smile.gif



Might need to rebalance ammo loads then.
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Your_Persona
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Post by Your_Persona »

_SRM_Strike700 wrote:
QUOTE (_SRM_Strike700 @ Jan 12 2007, 03:35 PM) <{POST_SNAPBACK}>
Might need to rebalance ammo loads then.

Ok, and double all ammo loads smile.gif
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