Posted: Mon Oct 30, 2006 8:18 am
For anyone else working on the environment textures..
It's not perfect, it makes a couple ugly looking lines that you have to fix, but it's a hell of a lot easier than manually compensating for the distortion issues for the environment textures. You have to flip/rotate the image manually and replay the macro, without the first step, to do all four sides.
The macro
and a resized uvmap to place your initial image correctly
It's not perfect, it makes a couple ugly looking lines that you have to fix, but it's a hell of a lot easier than manually compensating for the distortion issues for the environment textures. You have to flip/rotate the image manually and replay the macro, without the first step, to do all four sides.
The macro
and a resized uvmap to place your initial image correctly