Posted: Fri Jul 28, 2006 1:55 pm
idk if all of this works in ICE or if it'll be accepted by the community but here's the idea...
- Cannot research tech or ships, tech must be stolen/found.
- All retrieved tech from all factions is available in garr.
- Only one ship available but can load everything found.
- Ship starts with low sig, strong hull and low speed.
- Ship has six gunmounts each pointing a different way (up, down, left, right, front, back). maybe not do-able.
- Weak and short-ranged energy weapon unique to faction is available at start.
- Starting weapon does minor damage to all base's+tele's shield and hull.
- Ship rotates slowly, but strafes at same speed+accel as forward thrust. (might cause lag-jump issues).
- GA's are available for $1.
- Paydays are $1.
- GA research time is long but effect is large.
- No bases or teles.
- Miners have no yield, but can be ripped to and have alot of energy.
- Every ship is a rip including pods.
- Garr has weak shields with long recharge and very strong hull with no recharge, the idea being it would take several bomb runs to kill it, thus avoiding a bomb-rush issue inherent in not having defensive tech.
it also needs a good name. 'Borg' won't do cuz strict TNG Borg isn't do-able. I'm thinking something like 'The Collective' or just 'Collective' but maybe there's a better one out there. Maybe 'Grub' would be good (Borg backwards... almost).
that's all i have rite now though there's likely more issues with something this radical than i can think of, so any ideas/criticism would be much appreciated.
- Cannot research tech or ships, tech must be stolen/found.
- All retrieved tech from all factions is available in garr.
- Only one ship available but can load everything found.
- Ship starts with low sig, strong hull and low speed.
- Ship has six gunmounts each pointing a different way (up, down, left, right, front, back). maybe not do-able.
- Weak and short-ranged energy weapon unique to faction is available at start.
- Starting weapon does minor damage to all base's+tele's shield and hull.
- Ship rotates slowly, but strafes at same speed+accel as forward thrust. (might cause lag-jump issues).
- GA's are available for $1.
- Paydays are $1.
- GA research time is long but effect is large.
- No bases or teles.
- Miners have no yield, but can be ripped to and have alot of energy.
- Every ship is a rip including pods.
- Garr has weak shields with long recharge and very strong hull with no recharge, the idea being it would take several bomb runs to kill it, thus avoiding a bomb-rush issue inherent in not having defensive tech.
it also needs a good name. 'Borg' won't do cuz strict TNG Borg isn't do-able. I'm thinking something like 'The Collective' or just 'Collective' but maybe there's a better one out there. Maybe 'Grub' would be good (Borg backwards... almost).
that's all i have rite now though there's likely more issues with something this radical than i can think of, so any ideas/criticism would be much appreciated.