Page 10 of 13
Posted: Fri Jun 18, 2010 9:52 am
by Raveen
Same here for getting things onto the wiki

Posted: Sun Jun 20, 2010 7:05 pm
by IB_
Grav wants gold back in.
Posted: Fri Jun 25, 2010 5:24 am
by WolfDeSol
so which maps made the cut to be included?
Posted: Fri Jun 25, 2010 9:37 am
by lexaal
Can we get esher back?
Posted: Sun Jun 27, 2010 9:20 pm
by IB_
Probably.
Posted: Wed Jun 30, 2010 6:23 am
by juckto
juckto wrote:QUOTE (juckto @ Apr 25 2010, 09:36 PM) I think you should rotate mine by 90 degrees, it looks very squished and unattractive like that.
versus
Download link
IB_ wrote:QUOTE (IB_ @ Apr 26 2010, 02:51 AM) I just put all the currently submitted together so I have them on hand easily, and anyway yours would be more squashed ingame.
I'd still prefer it to be rotated, cause it was based off of HiHigher (Hence the name HiWider).
Posted: Thu Jul 01, 2010 2:06 am
by barricuda
Cauterize
a fistfight, simple and straight. match of strength.
BackStab
same as cauterize but linking both home sectors together. this makes for even fight and direct incursions
Entropy
Offers direct combat and rear econ. let a hostile get behind you and aint no diggin him out
Posted: Thu Jul 01, 2010 1:21 pm
by Raveen
Barri, please turn off gridlines in AME and then take the screenshots, they're pretty unviewable at the moment.
Posted: Thu Jul 01, 2010 10:30 pm
by barricuda
my retarded version in ms paint
Posted: Thu Jul 01, 2010 10:52 pm
by Koln
You skipped the part about alephs crossing, didn't you.