I see a real flaw in the way you are presenting your argument.phoenix1 wrote:QUOTE (phoenix1 @ Nov 25 2014, 10:48 AM) The problem is I don't think I can make my point without vitriol because I've said the same thing three times without vitriol and people still don't seem to understand the point at all.
Your central complaint is that there is no "skill check" with hunter once it is launched. All you can do is chaff and pray.
If that was true, that would be an argument to remove hunters completely, as just a fundamentally broken mechanic. But that's not what you're proposing. You're just advocating a damage nerf.
The truth is, there is a skill check against SF. It is, and has always been since day 1, sig management and cross nanning. Chaffing hunters is not the primary intended counter to tac. I don't see why you're so focused on it. It's just a little extra something to help. Few would have a problem, I think, with a hypothetical tech that reduces 50% of hunter damage 100% of the time; I don't see that as being very different from a tech that reduces 100% of hunter damage 50% of the time.
Instead of saying there is no skill check when flying SFs, you should be saying that the traditional skill checks are not working as well as they should be (due in part to recent perks to missle damage and nerf in the cost of PPs, but also tac has always been this way).
You downplay sig management as a solution for reasons I don't fully grasp.
