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Posted: Thu Apr 09, 2009 8:56 am
by Adept
phoenix1 wrote:QUOTE (phoenix1 @ Apr 9 2009, 12:37 AM) FFS WHEN YOU'RE RIX YOU SHOULD BE USING SRS AND BASIC FIGS FOR MINER HUNTING.
I call bull@#(!.

The mini 2 Rix int has speed and resilience that more than make up for the 50% longer time-to-kill.

Demonstrate this by killing miners in a basic rix fig while the rest of us are flying the mini 2 ints, and I'll think of it again. Remember that instead of a 500 credit SR scout, the pilot could instead be rushing in with another mini 2 int... for free.

Now if one needs to whack miners several sectors away, then by all means, use the SR's and basic figs... it's not great but better than nothing.

Posted: Thu Apr 09, 2009 1:19 pm
by madpeople
psst: ADV figs with gat 3 + mp 2 ;)

Don't forget you can ram them into rocks too :)

Posted: Thu Apr 09, 2009 5:23 pm
by zombywoof
Adept wrote:QUOTE (Adept @ Apr 9 2009, 01:56 AM) I call bull@#(!.

The mini 2 Rix int has speed and resilience that more than make up for the 50% longer time-to-kill.
Hi. A rix int has 700 hp. A rix fig has 300 hp. A rix fig also has SS1, which ads 150 hp. So it's a comparison of 450 to 700 hp, so yeah you lose durability. Speed? You're an idiot.

Ok, picture this: the enemy is mining two sectors from your op. Either you boost ints from your op, through a sector, and into the mining sector, or you ripcord to an SR behind a rock 2k from the miners (better yet, 2k from the miners and heading towards the miners). Which do you think is faster?

QUOTE Demonstrate this by killing miners in a basic rix fig while the rest of us are flying the mini 2 ints, and I'll think of it again. Remember that instead of a 500 credit SR scout, the pilot could instead be rushing in with another mini 2 int... for free.[/quote]
SR scouts should be out from the beginning. Besides, $500 is nothing. It's a cashbox, go find a goddamn cashbox and you've paid off your SR. Finally, have you seriously not noticed that rix teams tend to stop killing miners around basic ints? With the crazy range on rix gats (720, by the way) rix figs are amazing at killing miners, and I'm sorry you don't realize this. With one or two scouts as nans, a rush of three figs will shred the scouts then the miner... if they're competent at aiming. And if there's worry about an int on D, then go ahead and bring an interceptor or two... but rip in some figs to actually kill the miner and the miner will go down much faster.

Are rix interceptors godly? Yes. But are they better at killing miners than rix ints? No. It takes mini3 and heavy ints before the ints are better at killing miners. So why not take figs if you're rushing miners that are a sector away, or use SRs to kill their miners in their backsectors even though your expansion?

Because there's this idea in this game that if you've gone a certain tech, that's the only tech you can use. Because we're drilled that Mk1 tech can NEVER be worse than basic tech for anything. That's why spidey's team was defending against bomb runs with SFs instead of lt ints last night. That's why going tac in a pug is suicide. It's not because tac can't defend, it's because there's this absolute urge and desire to use the highest tech level ship possible even though it may not be the best ship available for the job.

QUOTE Now if one needs to whack miners several sectors away, then by all means, use the SR's and basic figs...[/quote]
Sure if you're the type of idiot commander who mines right next to enemy sectors when your enemy has gone expansion.

QUOTE it's not great but better than nothing.[/quote]
You're going to tell me that SRs and figs aren't a great way to kill miners?

Posted: Thu Apr 09, 2009 7:50 pm
by Wasp
phoenix1 wrote:QUOTE (phoenix1 @ Apr 9 2009, 01:23 PM) Are rix interceptors godly? Yes. But are they better at killing miners than rix ints? No.
I couldn't agree more.. :o

Posted: Thu Apr 09, 2009 7:53 pm
by zombywoof
Wasp wrote:QUOTE (Wasp @ Apr 9 2009, 12:50 PM) I couldn't agree more.. :o
Me neither ;)

Posted: Fri Apr 10, 2009 6:07 am
by EdDaalleg
Correct wrote:QUOTE (Correct @ Apr 8 2009, 03:14 PM) Ah ha! Someone does still read my posts!
And someone reads mine! Awesome. Though it's possible that we're the only ones who read the other's posts. :(

Posted: Sat Apr 11, 2009 12:59 pm
by Sealer
phoenix1 wrote:QUOTE (phoenix1 @ Apr 9 2009, 07:23 PM) Are rix interceptors godly? Yes. But are they better at killing miners than rix ints?
:lol:

You're full of lulz.

Posted: Sat Apr 11, 2009 7:51 pm
by LuckyCat
Squirg, great effort on the vids! Keep them coming dude :)

Posted: Sat Apr 11, 2009 8:09 pm
by Adept
Is Phoenix1 not taking his medication these days or what?

Must be great to be such an authority on everything. :roll: He should probably look up things like medium hull, booster speed and sidethruster power when he goes on a rant about how rix basic fig and rix int are pretty much as survable. Funny stuff.

Posted: Sat Apr 11, 2009 9:24 pm
by zombywoof
Is Adept fluent in English?

I think he should try reading posts before he rips into them, because the incongruity of
[quote=""adept""]he goes on a rant about how rix basic fig and rix int are pretty much as survable.[/quote]

with

[quote=""phoenix1""]so yeah you lose durability.[/quote]

either indicates that he can't read, doesn't read, or that he doesn't know how to argue.

As for the speed, if you're talking about "top speed" then yes, ints win. If you're talking about speed as in "distance traveled per amount of time" then it all depends on how far the miners are from your nearest base, doesn't it?

I don't have the patience to try and debate someone who's going to argue against something I never said.