Allegiance's reorganization

Allegiance discussion not belonging in another forum.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

And this is why nobody cares about working on the code...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Wasp
Posts: 1084
Joined: Sun Aug 17, 2003 7:00 am

Post by Wasp »

riiight....

They stopped working on the code 6 years ago and we all know why.

Anyway, there's nothing they can do about it now (or then) because it's beyond their understanding and ability. The code was introduced already broken yet got pushed to AU rather than scrapping their failed attempt. Imago put endless hours into it to trying to make it work and even he couldn't fix it.

This is why I say putting this abomination on Steam would be an embarrassment. As soon as the downloads begin, the complaints would be rolling in.

Look at what paps had to do just to get a generic JS to work. Mapping yaw to roll and visa versa!?... when the previous (non doofus) code worked perfectly. Not only did that Dx9 project screw up the basic functionality, it broke things that worked perfectly before!

Amateurs in way over their head from the top down.
Last edited by Wasp on Wed Sep 21, 2016 1:51 pm, edited 1 time in total.
gohardecent
Posts: 1
Joined: Fri Sep 23, 2016 1:24 pm

Post by gohardecent »

:blush:
KGJV
Posts: 1474
Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

Wasp wrote:QUOTE (Wasp @ Sep 21 2016, 03:15 PM) riiight....

They stopped working on the code 6 years ago and we all know why.

Anyway, there's nothing they can do about it now (or then) because it's beyond their understanding and ability. The code was introduced already broken yet got pushed to AU rather than scrapping their failed attempt. Imago put endless hours into it to trying to make it work and even he couldn't fix it.

This is why I say putting this abomination on Steam would be an embarrassment. As soon as the downloads begin, the complaints would be rolling in.

Look at what paps had to do just to get a generic JS to work. Mapping yaw to roll and visa versa!?... when the previous (non doofus) code worked perfectly. Not only did that Dx9 project screw up the basic functionality, it broke things that worked perfectly before!

Amateurs in way over their head from the top down.
I really don't understand what you expect to achieve with such a post...

It's either self destruction: you really don't want anyone to fix Alleg so you make sure to push away everyone.
or it's a failed attempt at some odd reverse psychology bs (aka attack devs on their pride so they respond by showing you what they can do)
or whatever bs reason you might have
or you're just venting/drunk posting without thinking about the consequences
or you're just a monumental idiot

Either way it's not productive, not positive and certainly not helping at all.

There is no point lingering on the past and accusing people: this won't fix anything. Focus on what you can do and not on what could have been or on what you cannot do.

Be positive, kind and welcoming to new or returning people will help more than that crap you posted.
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Wasp
Posts: 1084
Joined: Sun Aug 17, 2003 7:00 am

Post by Wasp »

Get bent...

I'm shopping online for coders who can do what you clearly can not do, so don't pretend that you're capable when it's obvious that it's way over your head. If you had a clue, you'd have done something about this 6-7 years ago when everyone was screaming in your ears.

I don't give a squat whether you or anyone else here puts in any effort because you're simply not worth the trouble and I'll be damned if I'm gonna suck up to the likes of you.
KGJV
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Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

"shopping online for coders": yeah good luck with that. really. may be then you will realize some hard facts about Alleg code and programming in general.
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MagisterXF94
Posts: 1935
Joined: Fri Aug 23, 2013 9:46 am
Location: Trieste, Italy

Post by MagisterXF94 »

Sigh, can't we just cooperate, for the benefit of the game we all love?

Is it just too much to ask?
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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Wasp
Posts: 1084
Joined: Sun Aug 17, 2003 7:00 am

Post by Wasp »

KGJV wrote:QUOTE (KGJV @ Sep 24 2016, 07:30 AM) "shopping online for coders": yeah good luck with that. really. may be then you will realize some hard facts about Alleg code and programming in general.
I've got at least a dozen bids and the money goes into escrow until the job is complete...thus; no risk.

In contrast, what we do here is push code because of all the hours put into it even though it's broken. Couldn't bring yourselves to admit that you just couldn't do it? Is this what they taught you in school?
Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

how much are we talking here?
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
KGJV
Posts: 1474
Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

Senor NoirSol wrote:QUOTE (Senor NoirSol @ Sep 24 2016, 03:59 PM) Sigh, can't we just cooperate, for the benefit of the game we all love?

Is it just too much to ask?
switch to the dev forum if you have access to it (or ask access). No point discussing anymore here with all that angry kids drama.
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