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Posted: Thu Jun 02, 2011 6:53 pm
by TyrinWinter
I have two problems: First, in the second mission of training, when the camera is supposed to auto move me, instead the background disappears, but leaving the hub (so i can at least quit the mission) and nothing else happens; Second, there is no other spot I can find on the forums to post this, so this is the only place I can turn to.
Posted: Thu Jun 02, 2011 9:37 pm
by FreeBeer
l1ngus wrote:QUOTE (l1ngus @ Jun 2 2011, 09:04 AM) For some stupid reason this option is not available on the newbieservers. So make sure to start your own one like shown above.
Any "permanent" or "persistent" game has that issue. It's just the permanent ones tend to be marked "Newbie" but it doesn't have to be the case. A Zone Game will often be set up this way, too.
Posted: Sat Jun 04, 2011 11:43 am
by Dangeruss
TyrinWinter wrote:QUOTE (TyrinWinter @ Jun 2 2011, 07:53 PM) I have two problems: First, in the second mission of training, when the camera is supposed to auto move me, instead the background disappears, but leaving the hub (so i can at least quit the mission) and nothing else happens; Second, there is no other spot I can find on the forums to post this, so this is the only place I can turn to.
afaik that mission is broken and site feedback would be where you could have posted about it, but as it has been like it for a long time so it is already known about so here was probably a better place to ask anyway to avoid the less er...generous members of our community
Posted: Mon Jun 06, 2011 10:21 am
by Axel Kolle
I use a joystick. If I start sidethrusting does this cut my top speed forward significantly? Or am i then only on thrusters and the main drive shuts off?
Does thrusting forward add to the speed or do I stay at roughly 125 m/s in a scout? Didn't check the HUD as I was under fire at the time.
When I thrust say both up and sideways at the same time, does the total thrust get split between the 2 directions? Moving diagonal makes it a bit more difficult to track you, but only if I can get maximum displacement on my forward vector in a surprising direction.
Posted: Wed Jun 08, 2011 10:23 am
by Axel Kolle
Approximately how much playtime is advised before applying for CDT-2?
I though I had done much more, but found I only have about 4 to 5 hours under my belt, because I often join quite late in a game. The self test was basically ok, except for the tech tree section which was quite hazy. There is enough to learn about scouting on its' own as is.
So should I apply now as it may take some time for the next class to be held?
Posted: Wed Jun 08, 2011 10:41 am
by l1ngus
Yes, apply now. You will be more than ready once the next course starts.
Posted: Wed Jun 08, 2011 10:51 am
by Axel Kolle
Done. Application is in the works. And thank you.
Posted: Mon Jun 13, 2011 8:16 am
by Axel Kolle
Yesterday's game with fwiffo in the lead was fun. But the slang got me.
Somebody "ate an ab?" Is that an anti base missile?
And what would, pray tell, be something called a "disco ball"?
Thanks in advance
Posted: Mon Jun 13, 2011 8:54 am
by notjarvis
Balmung wrote:QUOTE (Balmung @ Jun 13 2011, 09:16 AM) Yesterday's game with fwiffo in the lead was fun. But the slang got me.
Somebody "ate an ab?" Is that an anti base missile?
Yes - "ate an AB" means someone flew into the path of an antibase missile so it pretty much podded them (those things hurt yo!).
Getting in the Way of ABs sometimes means you can save a base.
Posted: Mon Jun 13, 2011 2:59 pm
by Phalanxe
Balmung wrote:QUOTE (Balmung @ Jun 13 2011, 01:16 AM) Yesterday's game with fwiffo in the lead was fun. But the slang got me.
Somebody "ate an ab?" Is that an anti base missile?
And what would, pray tell, be something called a "disco ball"?
Thanks in advance
Eating an ab (missile) is exactly that ^^.
And about the disco balls, they are the slang for a Phoenix tech, the "lasser blossoms" that work like Technoflux's plasma generators and are very much deadly. they get the name because they look like a disco ball when they activate.