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Posted: Wed Jan 27, 2010 6:04 am
by MrChaos
Oh Drizzo if I promise to be nice to you and let you win once in a while will you stop being a robotic, grinding, button pushing hump monkey WoWian?

Your bestest bud
MrChaos

Posted: Wed Jan 27, 2010 6:53 am
by Drizzo

Posted: Wed Jan 27, 2010 8:49 am
by IB_
Drizzo wrote:QUOTE (Drizzo @ Jan 26 2010, 09:40 PM) Allegiance has succeeded in sending me back to WoW.
Success!

Posted: Wed Jan 27, 2010 9:24 am
by Solamnus
IB_ wrote:QUOTE (IB_ @ Jan 27 2010, 10:49 AM) Success!
that made me laugh :D

Posted: Wed Jan 27, 2010 11:53 am
by sono
A lot that is true has been said, but it really comes down to this:
One-Man-Bucket wrote:QUOTE (One-Man-Bucket @ Jan 26 2010, 11:13 AM) Remember that not even the most über commander can win over a determined team who is commanded by someone who at least passed ACS.
If you want even games, stop stacking. Or in my own words, from quite a while ago:

Commanders can't win games, but they can lose them. Teams win games.

Or put into math: The team's overall performance has a far greater influence on the outcome of a game than the commander's skill level, above a certain treshold where the commanders decisions support the team in what needs to be accomplished.

Really good commanders, therefore, must excel at managing and organizing their team towards the win, which includes knowing the strengths and weaknesses of their pilots.

That is why high-level comms with even, high-level teams are the most fun: Because you as an individual have to do your best, or you will lose. As opposed to games that were decided when launched... We need less of the latter. Bleh.

Edit, PS: Hey, i just noticed i totally missed the point, which i believe was just a polite way of saying "If you suck at commanding, please stop."

Yea, please do. -Not that you will-

Posted: Wed Jan 27, 2010 1:30 pm
by Koln
Jimen wrote:QUOTE (Jimen @ Jan 27 2010, 02:23 AM) Koln, I'll give you the scenario that originally got me into commanding. 3am EST, I'm wide awake with insomnia, I want to play, there's twenty players on Alleg. However, we don't have comms, because only one of the people there wants to comm, and he's maybe an intermediate or a novice, so you step up and get in there and maybe have a couple of noob com games. So now you're starting to get the hang of the basics of comming and you kind of like it. Now the next night, it's the same situation, except goddamn Cable or Fufi or Terran has GC, and even if anyone else might have been in the mood to comm, they're pussies who're too scared to do it, and you can't get the vet to back down and let the possibility of a balanced newbie comm game happen instead, so everybody just sits there on NOAT waiting and staring down the SysXer on yellow.

So you've got two choices: you can sit in the lobby for three hours hoping somehow to outlast that @#(!-pack of NOAT-sitters, or you can bite the bullet, take the helm of the other team, and learn as much as you can from some SysX expert comm and @#$%@# going Bios supyard on you in a small game, or pushing both high and low on Limited (somehow completely uneyed, $#@!ing voob pilots) in a small game, or doing any one of the numerous small-game strategies you've never $#@!ing heard of before and completely shutting your $#@!ing @#(! out. Sure, I'd like to comm a balanced game against someone of my skill level. But you know what? As bad as it is to get all of my mining shut out and all of my cons destroyed while the voobs who can't eye anything or defend anything whine about how I should buy this or that...I still prefer it over sitting in the goddamn lobby all day. If I don't get shut out in the first ten minutes, I always learn something from it.
Another jerk answer coming from a jerk that cannot $#@!ing read.

Are you illiterate jimen? or are you just a $#@!ing jerk??

Also, all of you who can't read my posts: you're answer to the "uneven games problem" is "let's get more uneven games" by getting uneven comms.

Yeah that's funny.

Posted: Wed Jan 27, 2010 2:00 pm
by Raveen
Koln, they're saying that you get even coms more quickly by the new com playing against the big boys and being forced to learn. Your idea is to slowly build up to the big boys learning as you go and avoiding being labled a sucky com on your way.

Both points are perfectly valid. I'd suggest a middle line tbh, build up but don't be afraid to take a spanking from Night every now and again. I suspect it's just a case of different things suiting different people.

And quite how "avoid a bad rep by playing even coms" is "TELLING PEOPLE IT'S OK TO SUCK OMGWTFBBQ!!!1111" I honestly don't know.

Posted: Wed Jan 27, 2010 3:12 pm
by guitarism
I'm not referring to anyone specifically because Naming Names just makes it get ugly fast. But there are people (and yes, one or two have been in this thread) that seem to think and encourage people to suck. And by suck, I mean not try to get better. The mindset of "oh we'll just let them do what they want because they are 'newer'" is what i'm addressing with those comments. Lets not get our insults mixed now eh?

Posted: Wed Jan 27, 2010 3:28 pm
by spideycw
Forward the names to me Gooey and I will name them!

Posted: Wed Jan 27, 2010 4:07 pm
by Raveen
guitarism wrote:QUOTE (guitarism @ Jan 27 2010, 03:12 PM) I'm not referring to anyone specifically because Naming Names just makes it get ugly fast. But there are people (and yes, one or two have been in this thread) that seem to think and encourage people to suck. And by suck, I mean not try to get better. The mindset of "oh we'll just let them do what they want because they are 'newer'" is what i'm addressing with those comments. Lets not get our insults mixed now eh?
Again, there's a middle ground between booting people fo not being Weed and not encouraging them to learn. Spidey's policy of booting for not trying rather than trying and failing seems to me to be about right.

Of course, forum drama abhours shades of grey :)

Oh and I think it's very unfair of you to pick on MW as someone who encourages people to suck...