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Posted: Fri Aug 18, 2006 9:03 pm
by Tigereye
jgbaxter wrote:QUOTE (jgbaxter @ Aug 17 2006, 02:45 PM) Just a random thought...
tt's are almost never used, like 0.0000001% of the time.
Would it be interesting to have SRM EMP Missile 1 (¼ the strength of SRM EMP Missile normally) and have it mountable on tt's and htt's at say ½ the research cost of SRM EMP Missile, and have SRM EMP Missile 2 (standard SRM EMP Missile) mountable only on htt's at the standard research of SRM EMP Missile currently?
This would allow tt's to actually be used occasionally, and also SRM EMP Missile 2 would cost 50% (taking into account that SRM EMP Missile 1 is 50% and SRM EMP Missile is 100% the cost of the standard SRM EMP Missile) more thus giving Exp a tiny nerf there as well. You could also therefore increase the cost of purchasing a tt to say ½ the cost of a htt. Overall it might be interesting.
Again, a random thought that might be interesting. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
I disagree...
TTs are meant to require teamwork to be used. You need a bunch of ints ahead of you EMPing the baseshields down.
Giving it a missile will make it a solo-ship. Allegiance is allergic to solo things.
--TE
Posted: Fri Aug 18, 2006 9:13 pm
by Ozricosis
Tigereye, you said "Allegiance is allergic to solo things." and that couldn't be more true.
More people should listen to Tiger. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Posted: Sat Aug 19, 2006 12:01 am
by Spunkmeyer
QUOTE You need a bunch of ints ahead of you EMPing the baseshields down.[/quote]
The problem is this screams any team with a pulse that there is a TT coming, since you have to start long before the TT becomes visible. It's not like galving - you can ignore the ints and kill the TT and it's over.
I'm not arguing for missiles on TTs - but Bomber + TT or Gunship + TT is really the only realistic approach (except Gunships can't carry EMP in GoD)
Posted: Sat Aug 19, 2006 2:15 am
by jgbaxter
Tigereye wrote:QUOTE (Tigereye @ Aug 18 2006, 09:03 PM) I disagree...
TTs are meant to require teamwork to be used. You need a bunch of ints ahead of you EMPing the baseshields down.
Giving it a missile will make it a solo-ship. Allegiance is allergic to solo things.
--TE
Oh come now, usually an htt requires at least a nan, and often requires a nan and int coverage. Saying that a tt would require less instead of double (at least) the assistance is contrary to logic perhaps. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Posted: Sat Aug 19, 2006 9:31 pm
by Ozricosis
Basically what Baxter is saying is he wants to get ADV tech for the cost of enh tech. Silly boy.
Posted: Sat Aug 19, 2006 10:45 pm
by jgbaxter
No, no I'm not. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
If it takes 1-2 SRM EMP Missiles to normally take out shields, it'll take 3-9 "SRM EMP Missile 1's"...
again, just a random thought and not for A+ or GoD apparently. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Posted: Sat Aug 19, 2006 10:58 pm
by madpeople
is god getting its own forum, or is it sharing with A+ ?
Posted: Sun Aug 20, 2006 5:29 am
by Spunkmeyer
If you want to introduce a basic level EMP missile, you can make one that only effects ops and not tech bases.
Posted: Sun Aug 20, 2006 5:47 am
by Tigereye
Spunkmeyer wrote:QUOTE (Spunkmeyer @ Aug 20 2006, 01:29 AM) If you want to introduce a basic level EMP missile, you can make one that only effects ops and not tech bases.
... at the cost of turning a tactic that requires teamwork into a tactic that can be executed by 1 man.
Allegiance is about teamwork, not lone-wolfing.
Please don't make it possible for 1 person to do everything ingame.
--TE
Posted: Sun Aug 20, 2006 7:12 am
by jgbaxter
QUOTE If you want to introduce a basic level EMP missile, you can make one that only effects ops and not tech bases.[/quote]Good point.
QUOTE Please don't make it possible for 1 person to do everything ingame.[/quote]
Again, I don't get where this is coming from...
"If it takes 1-2 SRM EMP Missiles to normally take out shields, it'll take 3-9 "SRM EMP Missile 1's"... "
My point is that a tt using a reduced version will not need LESS assistance but rather MORE. More missles needed to drop shields.Slower shipHigher SigWeaker HullWorse massRequires MORE int escortRequires MORE nanageIt's only an idea to allow the occasional use of tt's more then they are (almost non-existantly) now. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />