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Posted: Tue Nov 04, 2014 1:49 am
by Win98SE
Star, 12 sectors, 1 exp rock.... When we(End) played Zenith in round 2 on star both of the exp rocks were mid. It happens. Also if I read ICE and pcore7 correctly a lifepod has 25hp, but SRM Tactical Nuke has 60, so a lifepod alone should not be able to stop it. In the video Weedman was shooting the Nuke as it hit KingJoffrey. KingJoffrey is crazy player though, and that was still amazing for him to slam dunk 2 nukes. As has been pointed out, none of the Cruisers on that run had any KB and the tac survived with about 10% hull it looked like.

SY is what is and SY game have gone both ways both now and before(HTT anyone?), skycap turret gunners can also shoot down killer missiles. Seems like this game could have gone either way.

Maybe next time XEXY will have the exp rock. Or they can be mid. Lol.

Glad you all had fun.

Posted: Tue Nov 04, 2014 1:54 am
by zombywoof
Win98SE wrote:QUOTE (Win98SE @ Nov 3 2014, 05:49 PM) Star, 12 sectors, 1 exp rock.... When we(End) played Zenith in round 2 on star both of the exp rocks were mid. It happens. Also if I read ICE and pcore7 correctly a lifepod has 25hp, but SRM Tactical Nuke has 60, so a lifepod alone should not be able to stop it. In the video Weedman was shooting the Nuke as it hit KingJoffrey. KingJoffrey is crazy player though, and that was still amazing for him to slam dunk 2 nukes. As has been pointed out, none of the Cruisers on that run had any KB and the tac survived with about 10% hull it looked like.
That's not how missiles work. I'm not entirely sure how you could think that's how missiles work.

EDIT: Upon further review, if you look in the chat at the bottom you can clearly see KJ get podded (by the nuke) and then get PK'd (again, by the nuke).

Posted: Tue Nov 04, 2014 2:08 am
by Win98SE
phoenix1 wrote:QUOTE (phoenix1 @ Nov 3 2014, 07:54 PM) That's not how missiles work. I'm not entirely sure how you could think that's how missiles work.

EDIT: Upon further review, if you look in the chat at the bottom you can clearly see KJ get podded (by the nuke) and then get PK'd (again, by the nuke).
Opps, yea I was confused about how missiles work vs ships. My bad.

Edit, I was figuring the missile could pass through him, going into the TAC, like a ship would. Doh.

Posted: Tue Nov 04, 2014 2:21 am
by Weedman
yes, in all honesty I thought I had gunned that particular nuke down, but I had not.

but yes, clutch play there jeff.

I'm now curious how many seconds sniper1 has to make contact to kill them
my math says just over 1 second assuming no misses, but in reality, you will miss 50% of shots on that little bugger so more like 2 seconds, maybe3
head on would be best

Posted: Tue Nov 04, 2014 2:25 am
by Win98SE
Weedman wrote:QUOTE (Weedman @ Nov 3 2014, 08:21 PM) yes, in all honesty I thought I had gunned that particular nuke down, but I had not.

but yes, clutch play there jeff.

I'm now curious how many seconds sniper1 has to make contact to kill them
As you were shooting it down, he was hit by it.

Posted: Tue Nov 04, 2014 7:02 pm
by Kumquat
I hearby proclaim that the Joffrey move needs a name.

Perhaps The King's Sacrifice. Any other ideas?

Or, The King is Dead, Long Live the King!

Posted: Tue Nov 04, 2014 7:11 pm
by zombywoof
The King's Gambit

Posted: Tue Nov 04, 2014 11:00 pm
by Archangelus
The king's fall

Posted: Wed Nov 05, 2014 1:27 am
by Broodwich
I guess it was a good, close game but i just found it extremely boring. I had to pilot a corv all game other than soloing 2 miners off the bat, which i seem to recall being our only kills for a very long time. The cat and mouse in the ass ship was pretty fun, but mostly it was 2 hours of telling my gunners to wake the $#@! up :P

I think it would have gone ok had we stopped with corvs and teched something else, but by then you guys had mini3 heavies so we would have been on the back foot all game anyway. Had you not bought bombers you probably could have had htts before we got adv tech with another path, owing to OH's ridic econ

Posted: Wed Nov 05, 2014 2:10 am
by spideycw
Brood also spent a bit of time complaining about Drizzo's vette positioning on miner d :thumbsup: