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Posted: Thu Apr 10, 2008 9:22 pm
by FireDart
Hi Mp,

I just DL'd R6 of capcore and I get out of synk error... O,o Maybe I broked it...

Posted: Thu Apr 10, 2008 9:24 pm
by zdude1994
You wish kite

Posted: Thu Apr 10, 2008 9:25 pm
by madpeople
nope, i believe R6 is on the server, but it needs to be restarted before it's available. we just need to wait for GPZ to restart.

i asked how often it restarts, and got told it restarts occasionally.

but for now we have to wait...

Posted: Thu Apr 10, 2008 9:26 pm
by zdude1994
Someone PM or post the link, mad peoples dont work

Posted: Fri Apr 11, 2008 12:19 pm
by Adept
madpeople wrote:QUOTE (madpeople @ Apr 9 2008, 07:30 PM) i didn't mean to offend you.
Absolutely no problem madpeople. I think I was a bit tetchy when I wrote that /huh.gif" style="vertical-align:middle" emoid=":huh:" border="0" alt="huh.gif" />

I understood what you meant, and you do have a point. I wouldn't expect that solo AC slot to be filled most of the time anyway. It would just be there, like the turret on a heavy scout, except less exciting /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> I think it's just aesthetics. I like the idea of the ships having a token self defense turret, but it wouldn't really change their survivability that much.

Posted: Fri Apr 11, 2008 1:28 pm
by FireDart
LOL zdude.

Thanks MP. I got that installed in my artwork folder then, and will wait. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Fri Apr 11, 2008 10:54 pm
by zdude1994
I keep getting internet errors when i click the download link. I seriously need help.

Posted: Sat Apr 12, 2008 1:33 am
by guitarism
It's an intelligence test. If you can't do it yourself, you probably aren't ready for such awesomeness, your brain might explode.

Posted: Sat Apr 12, 2008 9:32 am
by madpeople
mesial online is down, a alt download of the core is http://madpeoplealleg.googlepages.com/dnCapCoreR6.zip

hopefully it shouldn't be too long til the server restarts so people can play

Posted: Fri Apr 25, 2008 4:43 pm
by gr4vity
Hey mad could you maybe keep a link to the updated version of the core in your first post?
Some people had trouble finding the file.. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

I forgot to mention it earlier but I tested TF the other day and one thing I remember right now was that the description of Support- and AssltShip were mixed up + the SupportShip was the GT model?

Also you might need to rethink their SY a bit since flag1/2 ect makes AttackCarrier/lt Class redundant. Their SY is already extremely powerful but right now they get a cloaking Attackcarrier MF which later becomes an Assltship\Cruiser. Basically they get the advantages of 2 tech paths with 1.