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Posted: Tue Nov 20, 2007 3:54 am
by Ramaglor
Ah.... didn't think about the memory usage.....I was just thinking about it making things slightly more difficult overall. (I guess it would be easier to align textures.....)
You can definitely add detail to any of my models if you want.
And I can work on models you send me, but it would be much easier for me if I could do my smoothing first, then give it to you.
Posted: Tue Nov 20, 2007 4:36 am
by Ramaglor
Yay...... Bios Interceptor initial smooth model completed
Posted: Wed Nov 28, 2007 8:47 pm
by Ramaglor
First a question: I know how to replace a model in allegiance, but what about adding a texture? What I'm thinking of is to add an additional texture file to ships already in existence (so it would then have 2 texture files).
Bios int will be ready for release pending this question.
Also..... Would you guys like a professional, modern look to the models? Its possible.......
Posted: Thu Nov 29, 2007 7:24 pm
by madpeople
Ramaglor wrote:QUOTE (Ramaglor @ Nov 28 2007, 08:47 PM)
i don't know wtf that is but it looks cool!
i don't see why not, do it!
/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Posted: Thu Nov 29, 2007 7:38 pm
by Ramaglor
Thats a wing from a bios fig. I took Endri's texture and used it to align grooves in the model. So all the funky plasma stuff is in grooves, while the armor plates stick out.
Posted: Thu Nov 29, 2007 8:44 pm
by doofus
Hell, yeah. That looks great!
Posted: Fri Dec 07, 2007 4:16 pm
by mesial
I am just about done with the Bios section on my site. I havn't announced it yet, and don't know if you've already seen it, but I added a whole new menu section to my site. It is called "Faction Upgrades" and containes areas for all factions, including Effix. I was quite pleased the way it turned out; I added the factions logo next to the name on the menu with an 'on mouse over' color change.
http://www.mesialonline.com/Allegiance/fac...nCo/ironCo.html
Posted: Fri Dec 07, 2007 9:39 pm
by Adaven
Rama-
If you post your IC scout and mf models, I can do some final detailing + texture work.
Posted: Fri Dec 07, 2007 10:29 pm
by carbon
That's some damn fine work Ramaglor.
As the new models will need new textures, could we possibly have the dirty, mean and low-down battle scarred look? /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Posted: Fri Dec 07, 2007 11:20 pm
by mesial
A rusty version just like the bases... sweet!