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Posted: Sat Apr 18, 2009 9:11 pm
by KaiserCross
I'm a little suprised noone's mentioned the Mrnhrmm. They were the best.
Posted: Sat Apr 18, 2009 10:42 pm
by Makida
I've never played the original Star Control, so I never got to meet them as a distinct race.

The X-Form is in SCII melee mode, but I've always found it quite hard to use properly. O-o
Posted: Sun Apr 19, 2009 11:35 pm
by KaiserCross
Well between it's two forms it is slow moving, slow turning, close range, low damage, hard to hit with, and guzzles energy.
But on the other hand, it is also fast moving, fast turning, long range, high damage, has homing attacks, and recharges energy faster than it spends it.
You just have to use the right form at the right moment, and you have on your hands something that can deal with any situation. It can even take down the big ships if you're really good/lucky (Except the Chmmr, you only have a chance against the Chmmr once it's satellites are dead. That applies to a lot of ships though)
Melee mode is awesome.
Posted: Mon Apr 20, 2009 8:25 am
by Lt_Duong_
I'm a lazy person so I try to use the Earthling cruiser the most. Its really just a matter of knowing how far the missiles will go and being able to stay far away as possible. We need a Starcon2 tournament. Now. Chmmrs banned from it?
Posted: Mon Apr 20, 2009 3:11 pm
by Makida
Aw, but Chmmr vs. Pkunk is always fun.
Yes, the Cruiser is surprisingly awesome... but only if you're lucky, and don't end up entering battle right next to a bigger enemy.

"Being able to stay far away" isn't always easy with those engines...

But if you *can* keep your distance, it can take on dreadnoughts easy.
Hmm... tournament might be fun... just need to re-read the Ultronomicon about how to set up multiplayer games... >_<