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Posted: Fri Mar 06, 2009 10:22 pm
by sambasti
The problem is the difference in an int and an sf miner attack.

A advanced stealth fighter attack looks something like this:
Sfs launch missles, miner looses sheilds
Sfs close in for the kill, figs leave d to attack the sfs that have now been eyed my miner or scouts
Scouts start nanning the miner. Sfs may or may not overpower the nans, either way, the sfs are dead in the next 10 seconds.

Here is a hvy int rush:
5-10 hvy ints boost into the sector.
Figs boost toward them, but barely scratch the hull, mini3 shreds the nans in the next 10 seconds.
Mini3 shreds the miner in the next 10 seconds, while the figs desperately try to destroy the hvy ints medium hull.
D is dead, miner is dead, and the ints would then proceed to do the same to miner #2 if it existed.

Now don't tell me if you had as many sfs as ints, you would succeed. You never will have as many sfs as ints, because like it was said above, no one knows how to fly an sf. However, getting people to go on an int rush is easy.

Posted: Fri Mar 06, 2009 10:38 pm
by Sealer
If you had such tac miner o in pugs as ACE in our last sg, playing tac would be much more enjoyable.

Posted: Fri Mar 06, 2009 11:05 pm
by Icky
sambasti wrote:QUOTE (sambasti @ Mar 6 2009, 05:22 PM) Now don't tell me if you had as many sfs as ints, you would succeed. You never will have as many sfs as ints, because like it was said above, no one knows how to fly an sf. However, getting people to go on an int rush is easy.
Nerfing a ship because people know how to fly it too well/are too comfortable in it is pretty stupid.

Posted: Sat Mar 07, 2009 12:03 am
by sambasti
Unfortunately, that ship still unbalances the gameplay. Since no one knows how to fly sfs, in a game situation, they suck. The opposite holds true for ints; since everyone knows how to win with them, they are used often, and beat a tac team when used.

Posted: Sat Mar 07, 2009 12:04 am
by Virex
It wouldn't be the first time that something stupid was a good option. If people know how to fly one thing, but not how to fly the others, then obviously something ahs to be done to set that right....

Posted: Sat Mar 07, 2009 12:39 am
by Makida
Start turning off EXP as an option in squad and pick-up games until people get better with SFs and figs. ^_^

Posted: Sat Mar 07, 2009 12:53 am
by Adept
Poll results look good, and unsurprising.

Now if we still had Aarmstrong and Apochboi, something could even happen as a result :unsure:

Posted: Sat Mar 07, 2009 3:22 am
by Correct
sambasti wrote:QUOTE (sambasti @ Mar 6 2009, 02:22 PM) However, getting people to go on an int rush is easy.
:lol:

Posted: Sat Mar 07, 2009 3:23 am
by Sealer
Hey, it's okay if you have troubles with it in Pkay. No shame in that.

Posted: Sat Mar 07, 2009 3:28 am
by Psychosis
for the love of god perk exp, do it!