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Posted: Fri Nov 23, 2007 1:21 pm
by madpeople
the_dare wrote:QUOTE (the_dare @ Nov 22 2007, 06:47 PM)
my 1 second interpretation of an aleph!
i'm thinking similar, but split it at the top, and have the two arms get wider to accommodated larger things
like so:
^^front view
oh, and have spikey bits on it, may make a model if i get time
Posted: Fri Nov 23, 2007 3:33 pm
by the_dare
will be busy until Sunday but will have a go then!!!
Posted: Sun Nov 25, 2007 2:13 pm
by the_dare
or
Posted: Sun Nov 25, 2007 3:33 pm
by madpeople
the_dare wrote:QUOTE (the_dare @ Nov 25 2007, 02:13 PM)
like that
though the beams would be thin, with thicker parts to project the portal
Posted: Sun Nov 25, 2007 3:58 pm
by Cadillac
I have an idea in my head, but I need to get it onto the internet somehow /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
I'll attempt something in the next couple weeks if I've got the time.
Posted: Sun Nov 25, 2007 4:06 pm
by the_dare
the_dare wrote:QUOTE (the_dare @ Nov 25 2007, 02:13 PM)
i think i screwed the thickness of that one/\
Posted: Thu May 15, 2008 11:27 am
by redavian
this is going way back to the start of the thread, but if team mates walk on your teams mines, do they blow up but not damage you (like in call of duty), or do they just not do anything until an enemy comes past.
also, this should probably be in another thread, but if you get a head shot, does it take more damage, or is that hard to implement for whatever reason?
Posted: Thu May 15, 2008 12:51 pm
by Virex
the first one will depend of the Friendly Fire settings i'd think, just like in alleg.
Posted: Thu May 15, 2008 1:42 pm
by Mordechaj
nope. FF does not make your teammates vulnerable to you team's prox.