Idea for Parts

The land-based version of Allegiance, under construction.
madpeople
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Post by madpeople »

the_dare wrote:QUOTE (the_dare @ Nov 22 2007, 06:47 PM)
my 1 second interpretation of an aleph!
i'm thinking similar, but split it at the top, and have the two arms get wider to accommodated larger things
like so:

^^front view


oh, and have spikey bits on it, may make a model if i get time
Last edited by madpeople on Fri Nov 23, 2007 1:21 pm, edited 1 time in total.
the_dare
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Post by the_dare »

will be busy until Sunday but will have a go then!!!
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the_dare
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Post by the_dare »



or

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madpeople
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Post by madpeople »

the_dare wrote:QUOTE (the_dare @ Nov 25 2007, 02:13 PM)
like that

though the beams would be thin, with thicker parts to project the portal
Cadillac
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Post by Cadillac »

I have an idea in my head, but I need to get it onto the internet somehow /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

I'll attempt something in the next couple weeks if I've got the time.
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the_dare
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Post by the_dare »

the_dare wrote:QUOTE (the_dare @ Nov 25 2007, 02:13 PM)
i think i screwed the thickness of that one/\
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redavian
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Post by redavian »

this is going way back to the start of the thread, but if team mates walk on your teams mines, do they blow up but not damage you (like in call of duty), or do they just not do anything until an enemy comes past.
also, this should probably be in another thread, but if you get a head shot, does it take more damage, or is that hard to implement for whatever reason?
Last edited by redavian on Thu May 15, 2008 11:28 am, edited 1 time in total.
Virex
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Post by Virex »

the first one will depend of the Friendly Fire settings i'd think, just like in alleg.
Mordechaj
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Post by Mordechaj »

nope. FF does not make your teammates vulnerable to you team's prox.
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