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Posted: Tue Oct 02, 2007 10:58 am
by Andon
El toro wrote:QUOTE (El toro @ Oct 2 2007, 06:25 AM) Get everyone on a bomb run, and pilot your bbr in a hvy hint camp and get your team podded.
What about get everyone on a bomb run, get to the target, and then 'realize' you forgot your AB missiles
Posted: Tue Oct 02, 2007 11:49 am
by Duckwarrior
El toro wrote:QUOTE (El toro @ Oct 2 2007, 11:25 AM) hvy hint.
I just about got used to hint, I don't like it, but I accept that it is probably here to stay, but WTF is the core that these things are on?
Posted: Tue Oct 02, 2007 11:53 am
by Andon
Heavy Heavy Interceptors FTW!
Posted: Tue Oct 02, 2007 12:56 pm
by General_Freak
Colloquial term for mark 5 RPS int. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Posted: Tue Oct 02, 2007 2:15 pm
by IB_
Super heavy int.
Posted: Tue Oct 02, 2007 2:21 pm
by BackTrak
This is an Interceptor loaded with 5 Aleph Resonators, and looking for something to ram.
Posted: Tue Oct 02, 2007 3:57 pm
by ImmortalZ
I propose advanced ints! So we can have aints in addition to hints. `cg core devs.
Posted: Tue Oct 02, 2007 7:41 pm
by lemon_pie
me likes /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Posted: Tue Oct 02, 2007 8:27 pm
by Norgonq1
"We aint got no aints!.. uh.."
Posted: Wed Oct 03, 2007 1:20 am
by IB_
ImmortalZ wrote:QUOTE (ImmortalZ @ Oct 2 2007, 08:57 AM) I propose advanced ints! So we can have aints in addition to hints. `cg core devs.
Super heavy works better - the shint.