Posted: Tue Jun 26, 2007 9:04 pm
I like the idea of point rewards to up different categories. Might take some work but it would be nice if you simply got a GA bonus that applied to you only. Thus you can use your points for PW/EW Dmg (which a KB currently does basically), increase your sensor range, and even bettter... boost your ship hull. That way if you human caltropped and got a bunch of points for extinguish a bbr run singlehandedly, you can use those points towards turning yourself into a hard-to-kill scout good for nanning, etc. etc.
But if this "feature" isn't developed, I'm in favor of removing the cap and making kills based on # of kills instead of a curve, effectively making it linear. Right now I think the curve is a bit unfair as it is easy to pick up a quick 21KB by podding 3 newbies. 21% advantage against your opponents is alot. Heck, 10% for killing one newbie is alot. At minimum, the curve needs to be adjusted so that the gains don't accelerate so quickly. I think that would balance out the game better.
Now back to crawling under my newbie rock.
But if this "feature" isn't developed, I'm in favor of removing the cap and making kills based on # of kills instead of a curve, effectively making it linear. Right now I think the curve is a bit unfair as it is easy to pick up a quick 21KB by podding 3 newbies. 21% advantage against your opponents is alot. Heck, 10% for killing one newbie is alot. At minimum, the curve needs to be adjusted so that the gains don't accelerate so quickly. I think that would balance out the game better.
Now back to crawling under my newbie rock.