Confused on Ramming

Tactical advice, How-to, Post-mortem, etc.
Rand0m_Numb3r
Posts: 1338
Joined: Mon Apr 18, 2005 7:00 am
Location: Madison, Wisconsin

Post by Rand0m_Numb3r »

Thanks for telling me the deafault key rather than the binding its very usefull seeing as i do not have a number pad on my laptop.
Beyond the clock tower.
strike700
Posts: 434
Joined: Wed Oct 15, 2003 7:00 am
Location: Slightly above the earths surface.

Post by strike700 »

"Forward Thrust"
Apparently a California "cabin" is any place more than 4 blocks from a McDonalds.
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

its fine for me, i never use the throttle, if i'm moving forward its either AP or forward thrust. and if i'm flying a bomber, you can bet its not AP (unless i'm comming and i need to send some cons about / buy stuff)
terrenblade
Posts: 261
Joined: Sun Aug 07, 2005 7:00 am
Location: Flying Invisable Warship
Contact:

Post by terrenblade »

does it have the same effect to hold booster?
Mad? Oh yes, quite mad.

Vader shot the nans first.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

yes
strike700
Posts: 434
Joined: Wed Oct 15, 2003 7:00 am
Location: Slightly above the earths surface.

Post by strike700 »

Except that if you have a booster mounted you will still get the sig penalty for having it fire. (even if it is out of fuel). Really only a problem for belters.
Apparently a California "cabin" is any place more than 4 blocks from a McDonalds.
Blacklite
Posts: 101
Joined: Fri Aug 13, 2004 7:00 am
Location: Everywhere

Post by Blacklite »

Archit wrote:QUOTE (Archit @ Apr 24 2007, 12:39 AM) Also, why are most games set on hueg amounts of money? Doesn;t this subtract from the tactics used to successfuly run a faction to a win? Seems the way the faction sare made, the best settings are right in the middle to realyl get the edges from the resources of the differences between the factions, as well as making it tha tmuch more tactical in commanding them.
On the newbie/beginners servers, generally money is set at some insane amount. Like a few other people have said, on the main DN servers things are generally a bit more under control. However! No one really pointed out that even on the main servers, most games are still set on High money. Medium money games are, in my opinion, more interesting strategically, but the number of commanders willing to play with those settings is far lower than the number of commanders willing to command at all, and that's already pretty low.

There's a settings reference in the Academy here if you haven't found it yet, though there's no discussion of why certain money settings are chosen.

The fact that you already hit on the fact that the economy is central to Alleg strategy, a week into the game, is a really good sign. There are people who have been playing for years that can't figure that one out. Good luck in @Cadet!
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