Page 5 of 5

Posted: Sun May 06, 2007 5:39 pm
by Armisis
I believe the wisdom of Jose is included in the wisemen. Not sure on the other ones.

Posted: Mon May 07, 2007 4:37 am
by spideycw
Does anyone still have the link for this original thread where everyone described who would be on what cards?

Search for it and couldnt find it but there were some great ones in there similar to Strike's above ^^

Posted: Mon May 07, 2007 4:43 am
by IB_
I think I made it, in off topic maybe.

Posted: Tue May 08, 2007 5:26 am
by CronoDroid
It was on the old forums though?!

Posted: Tue May 08, 2007 3:05 pm
by IB_
Maybe, I think its gone now.

Posted: Thu May 10, 2007 9:35 am
by IB_
[2] Prox Mines
Difficulty
Scout - 1
Whore - 2
This difficulty cost -2 he to play when Defi is assigned to the objective.

[3] Da Muck
Support
Scout - 1
Stop and Destroy Da Muck. You may remove Prox Mines, Minepack or Caltrop from the current objective.

/cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />

Posted: Tue May 15, 2007 4:21 pm
by Avalanche
I look forward to see the @Alleg cards... /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Sun May 20, 2007 2:43 pm
by IB_
I need a new graphics guy.

Posted: Sun May 20, 2007 3:16 pm
by spideycw
IB_ wrote:QUOTE (IB_ @ May 10 2007, 11:35 AM) [2] Prox Mines
Difficulty
Scout - 1
Whore - 2
This difficulty cost -2 he to play when Defi is assigned to the objective.

[3] Da Muck
Support
Scout - 1
Stop and Destroy Da Muck. You may remove Prox Mines, Minepack or Caltrop from the current objective.

/cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />
Da Muck can enact the special "Absorb Mines" ability clearing the way for all Htt or Bomb runs following in his wake

Posted: Sun May 20, 2007 5:20 pm
by IB_
Yes I was very happy with that idea.