We should not let...

Allegiance discussion not belonging in another forum.
link120
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Post by link120 »

UncleBuck wrote:QUOTE (UncleBuck @ Jul 28 2010, 04:34 PM) We did not say it was. We said it is why VETs are leaving.
And you'd definetly know why vets are leaving because.. your a vet?




Anyways, isnt this thread about how to get more newbies to stay? O,o
Last edited by link120 on Wed Jul 28, 2010 8:37 pm, edited 1 time in total.
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UncleBuck
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Post by UncleBuck »

k10xbai wrote:QUOTE (k10xbai @ Jul 28 2010, 04:37 PM) And you'd definetly know why vets are leaving because.. your a vet?




Anyways, isnt this thread about how to get more newbies to stay? O,o
The thread has been about both noobs, and vets (yes i am a vet, i've played since December of 1999). Both are related to the same problem, the general asshatness in this community, the rampant stacking, the rampant trolls, and the start time between games being sooooo long sometimes. Waiting 20 minutes for a game is unacceptable.

The stacking though has been a problem even in beta, and while i see it as a problem, and i am sure many others do, I have no solutions for this problem. The problem does not even seem to be uneven teams, more often than not its completely uneven comms. Spidey vs voobtard is just not fair, to either side.
link120
Posts: 791
Joined: Sat Mar 13, 2010 4:27 pm

Post by link120 »

UncleBuck wrote:QUOTE (UncleBuck @ Jul 28 2010, 03:54 PM) The thread has been about both noobs, and vets (yes i am a vet, i've played since December of 1999). Both are related to the same problem, the general asshatness in this community, the rampant stacking, the rampant trolls, and the start time between games being sooooo long sometimes. Waiting 20 minutes for a game is unacceptable.

The stacking though has been a problem even in beta, and while i see it as a problem, and i am sure many others do, I have no solutions for this problem. The problem does not even seem to be uneven teams, more often than not its completely uneven comms. Spidey vs voobtard is just not fair, to either side.
We should force grav comm more often >:3
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Cadillac
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Post by Cadillac »

Jimen wrote:QUOTE (Jimen @ Jul 28 2010, 07:07 PM) OH, Technoflux, Dreg, GT, Phoenix, Effix. There's more player-made factions than there are MS-original factions, and that doesn't even count the unreleased factions still being worked on.
Phoenix and Effix don't count as they are no longer used and Dreg, GT and TF are all 5 years old or more

QUOTE And let's not talk about "the 5 minutes I've been here", because newbie retention would be pretty $#@!ing poor without ASGS (coded by a hardcore vet), the work of the devteam to modernize the Alleg code and make it accessible through firewalls, core devs that have ensured fluidly changing gameplay through the years, the squad leaders who keep competition and drama up, and so much more. Don't talk to me about $#@!ing 2002 when you're playing a game which is thriving on nearly a decade worth of work by vets who, by and large, have gotten very little back for it. Maybe you've never noticed that while I'm totally willing to @#(! all over fuzz despite his work on beta, I have never once shat on him BECAUSE of his work on beta.[/quote]

I do not mean to belittle the accomplishments of the Allegiance community.

How many of these people do you think played since release? And how many were newbies who joined the community after Microsoft dropped support. Off the top of my head I can think of three zone leaders who joined as "newbies" that you don't seem to care about, and went on to become the invaluable members of the community that they are today.

The newbies of today are the vets of tomorrow, there's nothing wrong with new blood replacing the old.
Last edited by Cadillac on Wed Jul 28, 2010 10:49 pm, edited 1 time in total.
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"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
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Jimen
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Post by Jimen »

How many of them were newbies when they made their contributions? Is your point "Everyone was a newbie once"? If so, GET THE $#@! OUT BECAUSE YOU ARE DUMB.
Last edited by Jimen on Thu Jul 29, 2010 9:48 am, edited 1 time in total.
Reason: Do not circumvent the Forum filter please
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Elzam_
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Post by Elzam_ »

I'll take a Jimen with a "#@$@ You" on the side!
A hero is not one who never falls, but one who gets up again and again, NEVER losing sight of one's dream!
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link120
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Post by link120 »

I feel so used and violated
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Makida
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Location: Canada

Post by Makida »

Well we wouldn't want all the self-described awesome people to leave. Better ban all the newbies so they stop irritating the Titans with their unworthiness.
DoomKnight
Posts: 33
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Location: Texas

Post by DoomKnight »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Jul 20 2010, 11:12 AM) Allegiance trickle down any more in population size, when it should be increasing! The market initiatives have been great, but there is something still missing from the formula.
Let's back on course with the subject of this post, shall we?
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DoomKnight
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Post by DoomKnight »

Besides alleg and a few other games, I play a game called Kohan: Ahriman's Gift. That game is almost as old as alleg and has dwindled down to approximately 50 or so hardcore players. The rights of that game still belong to Timegate Studios and they have no intention of releasing the rights. They believe their game is still worth $ 19.99 USD and if anyone ever installs the game and tries to play online as a newbie, they get a$$-reemed by the 50 or so vets left. That does nothing to expand the player base of that game. Will Allegiance suffer the same fate?
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