Sorry, I was under the impression that the point of Beta is to solicit feedback before it was released, in recognition of the fact that the people that know what's in R8 is a small group, and those that WORK on it even smaller -- and it's not just more than probable, it's mathematically certain that some aesthetic or gameplay opinions may be overrepresented in that group.Blacksun94 wrote:QUOTE (Blacksun94 @ Mar 28 2015, 03:24 PM) R8 was announced two years ago, and FROM the start, Cort ui was proposed to be implemented.
(cort ui was available years beforehand).
You had ample time to chime in and state your mind about the changes if you didn't like them.
If you actually Spent some time researching the changes that were done You could have said "hey turkeyXII i dont like it".
But then you come whining at me because of A $#@!ING LAYOUT CHANGE?!
YES GETUSED TO IT!
You should be thanking djole who coded all this.
But now I read you loud and clear: the R8 devs are neither interested in feedback, nor can be arsed to make changes based on it, even if they did care.
Admittedly #3 is just a matter of getting used to. I get the motivation behind it, and it's good for newbies that don't have the muscle memory to unlearn that I do. Still, the point of it was to prevent misclicks, and in my case it's CAUSING misclicks, and hence you can understand the aggravation (esp. since I never had problems with misclicks before).
Now #2 is ugly as balls. Some may think it's a reasonable tradeoff for more lines of chat; I disagree, and from a "does this appeal to newbies?" standpoint, it makes our game look even more amateurish than it already is.



