Allegiance Graphical Upgrade Pack
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spliffyhat
- Posts: 1432
- Joined: Wed Oct 19, 2005 7:00 am
- Location: Pandora
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ZgArtBSBLSMSAGWYOOTUIARTS...................................Official Finger Exerciser®...........................Official Zone Game Artist®
It says the website timed out and he needs to re-register it. Either way *poof*Dome wrote:QUOTE (Dome @ Jun 22 2014, 06:14 AM) Masta took the links down probably because I banned him for being extremely offensive for the last time.
I will work with factoid to get the hi-res graphic pack up.
link
12:30PAM... wtf time is that?
Ssssh
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TheAlaskan
- Posts: 2256
- Joined: Tue Apr 03, 2007 2:15 am
- Location: Denver, CO
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MagisterXF94
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
Metz's first graphic update pack, is back online.
https://www.dropbox.com/s/136v9kxfl0xre ... 20Pack.exe
It's the first one he posted I don't know if it has any issues.
https://www.dropbox.com/s/136v9kxfl0xre ... 20Pack.exe
It's the first one he posted I don't know if it has any issues.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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TheAlaskan
- Posts: 2256
- Joined: Tue Apr 03, 2007 2:15 am
- Location: Denver, CO
I wouldn't use this graphical upgrade pack - it contains hi-res art files that were compressed and no longer map correctly for some bases. The two I know of are Drac and Rix.kaiser33 wrote:QUOTE (kaiser33 @ Jun 25 2014, 08:16 AM) i have noticed the RIX TAC techbase has the GREEN skin mark on the actual EXIT not entrance, please check? all others i think are done right just the tac green marker is on the actual exit.
I would suggest anyone wanting to use hi-res textures get them from Mesial's site.
