Posted: Sun Jul 26, 2009 3:34 am
Also, how often do you see scouts actively cross-naning? I can name PEOPLE that do it, but only a few. And if they're all in the same bomb run you're screwed anyway
Space battles since 2000
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In which case I'm still right. Your average adv fig has 300 shield and 450 hull, and 36 mass as oppose to a heavy int's 20 mass. "Oh, but boosting ints are faster than" yeah just use heavy booster.Newbie wrote:QUOTE (Newbie @ Jul 25 2009, 02:17 PM) Not exactly since its more of using the human missile then the dumbfires. Since the regular bomber has 800 hull (spiking a heavy could be a different story) and the heavy interceptor has 750 hull (average faction has about 0.9 to 0.95ish hull while belts have 1.05 multiplier) so if the shields are down before the interceptor reaches the target of it's one way mission, it would theoretically succeed with just the one interceptor (the belt heavy has about 75% of the mass of a regular bomber IIRC). Of course this is assuming that the interceptor has room to accelerate (which won't happen directly at the aleph) and manages to hit. Then again if you have heavy interceptors and an eyed bomber that you have time to gather at the aleph for, relying on a low chance spike (against bomber pilots who know how to dodge) is a bit silly when you could send their whole bomb crew back in pods instead.
Did I really see this?? Please someone plz tell me I´m $#@!in blind!!!phoenix1 wrote:QUOTE (phoenix1 @ Jul 25 2009, 04:52 AM) Here's my point:
Spiking with mini3 ints has to do with having more spikers than nans.
Actually if you look at your post, I am right.phoenix1 wrote:QUOTE (phoenix1 @ Jul 26 2009, 04:50 PM) In which case I'm still right. Your average adv fig has 300 shield and 450 hull, and 36 mass as oppose to a heavy int's 20 mass. "Oh, but boosting ints are faster than" yeah just use heavy booster.
*sigh* people assume that because it's a "heavy" interceptor that means it has a lot of mass. Not true! They're the lightest ships available!
Scouts tend to die quickly enough that cross-nanning can be difficult unless you're already trailing the run looking for scouts that take damage. But Belters fignans have excellent cross-nannage.Andon wrote:QUOTE (Andon @ Jul 26 2009, 10:34 AM) Also, how often do you see scouts actively cross-naning?
First, you compared ints to dumb3 figs, now you compare killer2 and hvy ints???phoenix1 wrote:QUOTE (phoenix1 @ Jul 26 2009, 01:57 AM) It's true archy. You're talking to someone who's been running these numbers for months now, trying to figure out how "cheese" heavy scouts are. I could go dig out the numbers again if you like, but it takes 5 killer2 hitting at the same time to spike a bbr from full shields to dead, no matter what. 5 heavy ints will not always spike a bbr... not even a dreg bbr vs rix damage2 heavy ints. You *can* get enough nans on the bbr.