to every good there is a bad

Discussion / Announcement area for Dark Nebulae Core development.
Narg
Posts: 474
Joined: Fri Dec 09, 2005 8:00 am
Location: Israel

Post by Narg »

Well it is apparent we need lesson number 2
D <---- the letter d
E <---- the letter e
F <---- the letter f

Somewhow you managed to find refrence to IC in my post, i'm wondering where that was... because you decided reg figs are not possible so hmmm... is it that you can't rad or that you only read what you want? Ignoring the second part of my post and what Rav said seem to indicate the latter so perhaps these lessons aren't what is needed but second grade reading comprehension is in order.
Death's hounds feared me
Your_Persona
Posts: 773
Joined: Sat Dec 04, 2004 8:00 am
Contact:

Post by Your_Persona »

you still failed to tell me which reg figs it is your referring to narg. what is it huh? Which figs narg?

you fail.
-->>Elitism<<--
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
Ozricosis
Posts: 1653
Joined: Wed Jul 02, 2003 7:00 am
Location: Seattle, Washington

Post by Ozricosis »

Wow Narg. Back off.

3+ fighters can kill a gunship easily. But getting 3 people to do one thing is like pulling teeth in a pickup game.

Right Narg?
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Narg
Posts: 474
Joined: Fri Dec 09, 2005 8:00 am
Location: Israel

Post by Narg »

Well this thread was about GS being too strong espicially in PU games. Most people seemed to agree on this point and were suggesting ways to balance them. YP however decided he could prove us all wrong using numbers and ignoring what he wills. I think even the ZG proved this, when bios GS managed to do better miner d and o then IC enh figs (I was one of the only people on IC to actually kill a miner btw YP). however I can see this discussion is going nowhere, so I guess Noir will nerf GS if he wills. I have played way too many games with and against bios lately for there to be any question in my mind about this.
To YP I was acting stupid in this thread and I feel that so were you (accumilating reasons to appologize 1 day after Yom-Kipur) so I appologize for my rudeness and my childish behavior.
Death's hounds feared me
Lt_Duong_
Posts: 328
Joined: Fri Jan 20, 2006 8:00 am
Location: Melbourne, Australia

Post by Lt_Duong_ »

*adds option called PU game*

*watches as it remove GS*

*dies from necroposting*
Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

Lt_Duong_ wrote:QUOTE (Lt_Duong_ @ Dec 17 2007, 12:46 PM) *adds option called PU game*

*watches as it remove GS*

*dies from necroposting*
That might be a good idea since I find them rather lame in small games.

Would be nice to have those taken out in brawls as well since only the team stacking green door camping asshats use them most of the time who think the only rule of the game is "win"

I really hate to see DM's degrade into gunships camping there green door and niether team launching except for a (1) noob that doesnt read the chat and gets farmed for kb as he insists on fighting 3 camping interceptors with his nanite scout.
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