Confused on Ramming

Tactical advice, How-to, Post-mortem, etc.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

It all really depends on how well your nan train works together. Too much time between rotations and your average won't be much better than one dedicated pusher. But yeah, if a late arriving nan is catching up at 150-180mps, it is definitely worth it to let them have that one ram at least.

On rare occasions when gunning, I almost wish people wouldn't ram so i could aim better.
batman
Posts: 544
Joined: Fri Apr 14, 2006 7:00 am

Post by batman »

Adaven wrote:QUOTE (Adaven @ Apr 26 2007, 07:49 PM) It all really depends on how well your nan train works together. Too much time between rotations and your average won't be much better than one dedicated pusher. But yeah, if a late arriving nan is catching up at 150-180mps, it is definitely worth it to let them have that one ram at least.

On rare occasions when gunning, I almost wish people wouldn't ram so i could aim better.
Yeah, turreting with ram jerk is kind of tough some times -- but the ints are missing your bbr on those jerks, too. I wish nans would realize that when Friendly Fire is on -- they are probably better NOT ramming -- they can get in the way of turret fire.
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Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

once you graduate from bomber ramming, you can proceed to htt ramming,

and finally the art of saving miners and cons from certain doom, or the "broken shovel" chop, taker your ship, turn it into the enemy ship, and ignite your belligerent hate onto his craft, if you can combine any level of blood alcohol, the lead indicator, and a steady aim all in one instance, you can make the enemy hudekai taste your brazenly delicious hull and bullet @#(!storm
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Death3D
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Location: Panama City, Panama

Post by Death3D »

You should make that into haiku.
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Camaro
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Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

giggle fatass HTT + Hvy int = super fast HTT
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Death3D
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Post by Death3D »

/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Failed Giggle HTT run + Lux Ints Rip time too long = Get Dead Spinning.
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

batman wrote:QUOTE (batman @ Apr 27 2007, 02:36 AM) Yeah, turreting with ram jerk is kind of tough some times -- but the ints are missing your bbr on those jerks, too. I wish nans would realize that when Friendly Fire is on -- they are probably better NOT ramming -- they can get in the way of turret fire.
Its annoying when Friendly Fire is off and one nan is blocking your sight from an interceptor which is a murderin all the other nans and you cant FF Kill the jackass!!!.
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Lykourgos
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Location: Portland

Post by Lykourgos »

Weedman speaks the poetry of love. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Barrager
Posts: 341
Joined: Mon Dec 22, 2003 8:00 am
Location: Boston, Ma

Post by Barrager »

Belter Hvy Bombers lb 2 and any rammer... lets jsut say that bomber can cross 4k very quickly!
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General_Freak
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Joined: Tue Mar 29, 2005 8:00 am

Post by General_Freak »

BlackViper wrote:QUOTE (BlackViper @ Apr 24 2007, 01:45 PM) Last, the bomber/htt who is getting rammed SHOULD be holding down the #8 key on his numpad. It allows you to carry your momemtum longer. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Today's tip courtesy of the Cadet program.
I can't believe I still don't do that.. /sad.gif" style="vertical-align:middle" emoid=":sad:" border="0" alt="sad.gif" />
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