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Posted: Tue Jun 30, 2015 5:51 pm
by Papsmear
Feel free to change it Zwitter but perhaps leave out some of your more colorful vocabulary.

Posted: Tue Jun 30, 2015 6:27 pm
by Zwitter
WHERE IS THE EDIT BUTTON




BALLS

TO

THE

WALL

Posted: Thu Jul 02, 2015 5:33 pm
by Zwitter
Someone registered my name and I DON'T LIKE THAT

Posted: Fri Jul 03, 2015 12:49 pm
by MrChaos
My suggestion

Difficulty: MrChaos is mildly competent and achieved his ability in less tHan two decades.


Sprinkle with salty words as needed of course

Posted: Sun Jul 05, 2015 8:22 am
by j0akes
Psychosis wrote:QUOTE (Psychosis @ Jun 13 2015, 07:52 PM) Yes you can jump in and play and have a great time, nothing wrong with that. But there is another level of gameplay that when applied, will shred you.
This is pretty much true of everything as well.


Also yeah Allegiance isn't that hard. It looks hard from the get go because everyone that still plays it has been playing for $#@!ing ever and just shreds everyone.

There's only so much people can get their ass kicked before they decide its not worth it.

Plus the default controls are all borked and people end up flying with the keyboard, further adding to their inevitable buttrape via int.

AND The tutorials are pretty much mandatory which sucks. We need to modernize the tutorials by putting them in as pop ups in the game when you first play. When I ask my friends to play the game and then tell them, okay first you have to do 6 tutorial missions and re-configure your controls, and then they look at all the different controls (once they even find out how to change them) they get mind-raped by like more controls than keys on the keyboard. Wonder what keys they even need. They look at the tutorial missions and go "oh jeeze how much time am I gunna have to spend doing these" All the fun gets sucked right out of it. Theres like half an hour of configuring/figuring out your controls and settings then going through the tutorials to be put in a game with pro-level players only then to be confused as to whats even happening and periodically getting blown up then having to endure the pod-ride back to base.

Plus, you can only really play reliably on Saturdays/Sundays.

Its a lot for a newbie IMO. Where modern games just kind of plop you in the action, explain as you go. And you can kind of 'get it' enough to kill some guys and be happy very quickly. Even my mom can pick up Halo and start killing things once she figures out how to aim. Hell my grandma was a beast at Wii Boxing.

If I tried to get my mom to play this I would have to bribe her with all kinds of @#(! and dance just to keep her interested. (inb4 I didn't have to dance to keep your mom interested)



IMO Allegiance requires too much initial investment to get any fun out of it.
While a select few can stick it out past the hump of being a newbie. Most newbies just won't bother.
We need to change up allegiance to cater to the ever shrinking attention spans of people today. While it might be feeding the problem, it might get us some newbies to crush.

Posted: Sun Jul 05, 2015 3:09 pm
by minigun
Maybe have default keboard configured like this. Turn left,right,fwd 100%,STOP 0%,mouse1 guns,mouse2 missles. Then they can add everything else at there own pace. Just dont boot noobs period. Any suggestions would be nice, 15 years and still trying to figure this out. Make tutorial optional?

Posted: Sun Jul 05, 2015 3:53 pm
by zombywoof
It would be ncie to have an easy way to determine who's a newbie and who's a fake noob.

Posted: Sun Jul 05, 2015 6:36 pm
by MrChaos
Jakes hit the nail on its head (got it very right)