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Posted: Mon Nov 03, 2014 10:15 am
by MagisterXF94
Student wrote:QUOTE (Student @ Nov 3 2014, 01:44 AM) Where was Weedman? I only saw you firing at the end.
nope, both of us were firing at the drydock. I was positioned right beside weedman i got podded first, than him 5 seconds later.
Posted: Mon Nov 03, 2014 10:55 am
by carbon
OMG, KingJoffrey! That was EPIC!
Long Live the King!

Posted: Mon Nov 03, 2014 2:08 pm
by spideycw
cashto wrote:QUOTE (cashto @ Nov 2 2014, 07:44 PM) When I joined it looked like @XEXY had it in the bag, but it was impressive to see OH get dual adv tech with only four safe sectors to mine. I also had no idea killer2 was so effective on caps.
You thought we had it in the bag? High praise - I thought we lost ever since the only Exp rock on star was in their home!
Also on high starting money/medium total OH SHOULD get dual adv tech. Hell they had heavy ints up around 11 minutes, but lucky for us were confined mostly to that op for most of us until they just boosted 10 heavy ints to camp tps for bombing after deprobing with pulse.
The buff to killer2 combined with the massive nerfs made to SY for whatever reason (smaller game size I'm guessing) probably makes tac the best way to kill caps now unless you have bases extremely close to the aleph. Regardless 15k + 18k+ 24k + cost of each ship (4k for cruisers iirc) is so costly for what you get now SY is no longer a viable option for a 15 vs 15 game!
p.s. pro pod piloting by kj
Posted: Mon Nov 03, 2014 2:26 pm
by One-Man-Bucket
yeah rock gods were def on our side that game. I'm curious why you decided to go drydock instead of adv tac spidey, was surprised by that tbh. I get that u need something to fend off ints with, but u should have had enough firepower with lrm2 & camping corvs to defend vs int pushes long enough to get sbs out.
Posted: Mon Nov 03, 2014 2:38 pm
by Kumquat
HAIL TO THE KING!
I was quite useless this match but it was amazing to be a part of anyways. Nothing was clicking for me this game. I was even screwing up my killer launches at the caps. Ugh!
I second what Bucket said. We all thought advanced tac was a sure thing instead of cruiser rushes. I mean, it almost worked but still. I'm also surprised, with the effectiveness of Killers, that you didn't attempt a Kummy Maneuver. And yes, I know you are going to say WTF is that but I came up with it damnit!
Posted: Mon Nov 03, 2014 3:26 pm
by Papsmear
That game was a ton of fun, well played @Z.
KingJoffrey the Nuke killer.
I killed Weedman just as he destroyed the Drydock................so close!
I can't wait for our next meeting.
Posted: Mon Nov 03, 2014 4:06 pm
by Kumquat
Papsmear wrote:QUOTE (Papsmear @ Nov 3 2014, 11:26 AM) That game was a ton of fun, well played @Z.
KingJoffrey the Nuke killer.
I killed Weedman just as he destroyed the Drydock................so close!
I can't wait for our next meeting.
Your damn SF was smothering me all game long. I can't count how many times I got foiled by you and got angry. Damn you Paps!
Posted: Mon Nov 03, 2014 4:38 pm
by Papsmear
I do recall running into you a few times when I was being a circle flyer
Kumquat fix your Avatar and Signature.
Posted: Mon Nov 03, 2014 4:40 pm
by Kumquat
I don't wanna. I guess Pook stopped hosting my epic signature and I don't think it is saved anywhere

Posted: Mon Nov 03, 2014 4:45 pm
by Malicious Wraith
spideycw wrote:QUOTE (spideycw @ Nov 3 2014, 09:08 AM) Regardless 15k + 18k+ 24k + cost of each ship (4k for cruisers iirc) is so costly for what you get now SY is no longer a viable option for a 15 vs 15 game!
Worked fine when my glorious cavalry @ELEM trounced @XEXY.
With half as many cruisers.
Things aren't like Community Core anymore when you completely removed counters to capital ships for pilot sized craft, Spider.
Now mass cruisers aren't an instant win button, boohoo.