Back to US1 or move server to Chicago?

Allegiance discussion not belonging in another forum.
qqmwoarplox
Posts: 1647
Joined: Thu Feb 09, 2012 8:18 pm

Post by qqmwoarplox »

fix fix fix
aem
Posts: 1471
Joined: Sat Apr 02, 2005 8:00 am
Location: Charlotte, NC

Post by aem »

I don't know what is going on. pkk said he added the new server IP but AllSrv is telling me otherwise.
bastard
Posts: 225
Joined: Tue Jul 01, 2003 7:00 am
Location: Jacksonville, FL

Post by bastard »

Dropped from SG server. Now I reload alleg and can't see any of the squadgame servers to rejoin... so dumb
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<Aeris_PK> Bastard: "beeeeeeeeeeech, watchu be talkinlikedat to da derrr ho, yu ho, na go make meh a sammich!"
Dome
Posts: 4306
Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

Summary of what happened today:

10 minutes before SGT some players in all squads report being unable to log into ACSS. ACSS give's time-out errors.

10 minutes after SGT all of these players are suddenly able to login.

From sitting in TestUS2 server, HQ gives this message: HQ (all): System.Data.SqlClient.SqlException: Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding.

We start the game at SGT +20 and then the server crashes six minutes after.

We start a new server on Mach3, assemble teams and launch. After this happens HQ gives message: The server has disconnected from the lobby. New players will be unable to find this game until the server reconnects.

We start the game.. 3 minutes in exactly 7 players XEXY drop and then are unable to return. We give up and resign.

EndGame and Element also tried a game on TestUS2 but it crashed.

They restarted on CSS and after about 30 mins the server disconnects from the lobby. A couple players from EndGame drop and are unable to rejoin because of this.

Right now EndGame and Element are still playing, but the server has yet to reconnect to the lobby.
bastard
Posts: 225
Joined: Tue Jul 01, 2003 7:00 am
Location: Jacksonville, FL

Post by bastard »

Weird thing is Dome that the "PUG Main" Game can be seen in the lobby, at least by me. Just not the SG servers.
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<Aeris_PK> Bastard: "beeeeeeeeeeech, watchu be talkinlikedat to da derrr ho, yu ho, na go make meh a sammich!"
Dome
Posts: 4306
Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

bastard wrote:QUOTE (bastard @ Sep 14 2014, 01:23 PM) Weird thing is Dome that the "PUG Main" Game can be seen in the lobby, at least by me. Just not the SG servers.
yeah cause they disc'd from lobby. The whole thing is weird.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

BT (and I) working on a solution for this...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
aem
Posts: 1471
Joined: Sat Apr 02, 2005 8:00 am
Location: Charlotte, NC

Post by aem »

I know TestUS2 is still having problems due to capacity issues and overloaded links to upstream providers. They seem to be very slow to fix the capacity problems :/. So have TestUS3 up now as a temporary server. Will leave it up through next Sunday.

Not sure what was going on with ACSS/lobby at sg time.
Last edited by aem on Sun Sep 14, 2014 8:34 pm, edited 1 time in total.
ski2slow
Posts: 139
Joined: Sat Mar 27, 2004 8:00 am
Location: Michigan

Post by ski2slow »

I can't seem to login, getting client timeout.
Is this the same problem that people were having earlier?
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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Yes...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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