Draconium

Discussion / Announcement area for PCore development.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

There were about 40 MB of ship and base textures. I've converted these textures into PNG/MDL format and was able to save 30 MB.

https://dl.dropboxusercontent.com/u/297 ... server.zip - includes fix core version
https://dl.dropboxusercontent.com/u/297 ... ore003.zip

PS:
PCore now has it's own subforum.

Edit:
I gave up using MDL/PNG files, to many crashs. :P
Last edited by pkk on Fri Sep 06, 2013 12:38 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Seems like somthing is missing, caltrop just planted and Allegiance crashed:

Code: Select all

Moving .Caltrop30/30 to Pohjola
Could not open the artwork file D:/Allegiance 1.2/Production/Artwork/ta_drac_stmbmp.mdl
Edit:
Found the bug, someone overwrote minefield texture with ta_drac_stm, switching back to fxmine texture.
Last edited by pkk on Fri Sep 06, 2013 11:55 am, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
ThePhantom032
Posts: 836
Joined: Sat May 09, 2009 11:00 am
Location: Germany

Post by ThePhantom032 »

pkk wrote:QUOTE (pkk @ Sep 6 2013, 01:26 PM) Seems like somthing is missing, caltrop just planted and Allegiance crashed:

Code: Select all

Moving .Caltrop30/30 to Pohjola
Could not open the artwork file D:/Allegiance 1.2/Production/Artwork/ta_drac_stmbmp.mdl
Edit:
Found the bug, someone overwrote minefield texture with ta_drac_stm, switching back to fxmine texture.
Sorry about that one, it "should" have been changed back already after we tested a possible new texture for drac. caltrop. I probably hit the wrong save button after changing it back and I guess neither of us actually built a caltrop after we purged our artwork folders of supposedly unused stuff.

On that topic: Do you know what the status of core2text and text2core is? Cause if its working I will instantly switch away from ICE. Last I heard it wasnt fully functional though.
Last edited by ThePhantom032 on Fri Sep 06, 2013 12:17 pm, edited 1 time in total.
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

So, sounddef.mdl and missionbrief.mdl are on AU right now.

I've prepared the PCore003 package for AU deployment, so just a few clicks to roll it out.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

PCore003/Draconium is on autoupdate.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
TheAlaskan
Posts: 2256
Joined: Tue Apr 03, 2007 2:15 am
Location: Denver, CO

Post by TheAlaskan »

Thanks!
ThePhantom032
Posts: 836
Joined: Sat May 09, 2009 11:00 am
Location: Germany

Post by ThePhantom032 »

Apparently theres an issue with the missionbrief.mdl thats on AU - its not protected and as such doesnt overwrite.

EDIT: I checked and even after deleting its the old version. Needs to be fixed asap.

EDIT2: https://dl.dropboxusercontent.com/u/233 ... nbrief.mdl is a guranteed to work file in case something got lost.
Last edited by ThePhantom032 on Fri Sep 06, 2013 3:37 pm, edited 1 time in total.
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

I know the problem, there is a missionbrief.mdl within another AU package (R6).

I try to redeploy it ASAP (as soon that idiot finished downloading stuff and blocking my deployment process).

Edit:
done
Last edited by pkk on Fri Sep 06, 2013 3:45 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
ThePhantom032
Posts: 836
Joined: Sat May 09, 2009 11:00 am
Location: Germany

Post by ThePhantom032 »

Missed an issue with tt/htt emp missiles.

Now I dont know how we should do this, so I simply made 2 version:
If we want to keep the "broken" PCore003 around, a new PCore003b is here:
https://dl.dropboxusercontent.com/u/233 ... re003b.zip
If we can just overwrite PCore003
https://dl.dropboxusercontent.com/u/233 ... ore003.zip
works just fine. Both zips only contain the new core file.
Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
TheAlaskan
Posts: 2256
Joined: Tue Apr 03, 2007 2:15 am
Location: Denver, CO

Post by TheAlaskan »

leaderboard has jumped about 15 players since release
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