Posted: Wed Jun 08, 2011 6:23 pm
What if all the tech was on the map all the time, just in different sectors? Picking up a piece and returning it just pops it up again somewhere else.NightRychune wrote:QUOTE (NightRychune @ Jun 8 2011, 12:54 PM) also as for the original idea, replacing a multitude of gameplay facets with mere randomization is a $#@!ing terrible idea
If the treasures don't strike your fancy, how about the team votes on a faction and a tech path before the game starts, and then everyone auto ups in the tech tree after X minutes. Maybe different time lengths for different factions. I don't care much for this idea as you wouldn't be able to adjust to what the other team is doing. Maybe every X minutes a tech path vote can be posted to let the team decide which way to go next.
If the goal is to have games that start faster, and the number one cause of the lack of a game start is no commander then a solution that eliminates the commander role is an option.
If the number one cause of stacking is coming from people looking at the commanders and deciding who's going to win, and we want to eliminate stacking, then removing the commander role is an option.
I'm interested in addressing one of the major pain points in the game currently: It takes too long to start the next game.