OK, semantics, I see your point... Visually you maintain the same lead regardless of your movement, but you are changing the target's relative speed to you by moving, therefore your mouse inputs are directly affected.DonKarnage wrote:QUOTE (DonKarnage @ Mar 1 2012, 07:07 PM) try using sniper, it doesn't matter what you do, the amount you have to lead your target is entirely based on their movement, not yours.
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A pretty Fwiffoesque perspective the majority of players won't be able to share.fwiffo wrote:QUOTE (fwiffo @ Mar 1 2012, 03:06 PM) if you feel like u need more ammo, just bring another ammo belt. i do, esp if i expect to have to dm a bit at start. try to make use of powerups too.. that is, fire until u have but a sliver of ammo left prior to reload , then go get a powerup for a full refill. you can also scavenge ammo from corpses of fallen comrades or enemies.
But that insight into your cockpit sort of explains the "Wth, he is STILL THERE? Why won't he just die?" -effect.
"Dm with you to take your probes ...". Another Fwiffoism. It's that kind of thinking that makes you my favourite nemesis, right after Babel, who is just an annoying 160KB-brute in an Int.fwiffo wrote:QUOTE (fwiffo @ Mar 1 2012, 03:06 PM) oh yea.. if u take dis1 instead, u can be sure that ill chase you down and dm with you to take your probes. in other words.. theres really almost no sceneario in which you should be taking dis1 for any reason.
Nightflame wrote:QUOTE (Nightflame @ Mar 1 2012, 01:45 PM) If you don't have a gat, and one could kill a drone, it might cost you the game.
cashto wrote:QUOTE (cashto @ Mar 1 2012, 06:18 PM) Some people will disagree with me, but I don't think dropping probes is terribly useful in the first few minutes of the game.
Sheriff Metz wrote:QUOTE (Sheriff Metz @ Mar 1 2012, 06:20 PM) Everyone should be loaded out for miner O/D, con O/D until opening cons build
Ok then. My days as severe opening-prober are counted. Back to getting podded 6 sectors behind enemy-lines it is then ... sigh.Spunkmeyer wrote:QUOTE (Spunkmeyer @ Mar 1 2012, 07:31 PM) Exactly. Probe load on opening is a tremendous waste.
Although I at least got a lot better at ripping out just when the first Mini-Salvo hits hull: +5 survivability
Very nice. I love to do that too. Most of the time I even dump my shield into cargo after dropping the second probe.TheAlaskan wrote:QUOTE (TheAlaskan @ Mar 1 2012, 06:26 PM) I do usually take two probes in the opening. That way if I end up scouting the way that we don't send our cons, I can drop a couple of probes, as well as dismount missles and shields to lower sig. That makes my further venturing into enemy space more stealthy to sneak up on an enemy miner.
Too bad that with only two probes you probably want to drop them in places where you'd also want to have the low sig already.