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Posted: Sun Apr 25, 2010 10:43 pm
by Gandalf2
juckto wrote:QUOTE (juckto @ Apr 25 2010, 02:06 AM) If you have Mk I weapons, attack the nans.
Although as masta hints, it is theoretically possible under the right circumstances to spike using mk1 tech, in 99.9% of pug cases, juckto has the right advice.

Posted: Mon Apr 26, 2010 5:24 am
by juckto
QUOTE If you need it spelled out for you, here it is:[/quote]
Please note the condition on my advice.

Posted: Mon Apr 26, 2010 7:49 pm
by MrChaos
RedLion wrote:QUOTE (RedLion @ Apr 25 2010, 03:16 PM) MrC!!
..... ..... ..... ..... ..... :nono:

'g5

:lol:
TheDevilâ„¢ wrote:QUOTE (TheDevilâ„¢ @ Apr 25 2010, 04:38 PM) Damn MrC. Thanks for the pro-tip, it was real handy when a mini3 hvy int was chasing me.

:ninja:

Posted: Fri Apr 30, 2010 3:18 pm
by Clay_Pigeon
I have noticed a lot most crossnanning lately. Maybe it is more crossnanning instead of less nan killing. People have been complaining about not killing nans since I started flying.

Posted: Fri Apr 30, 2010 4:50 pm
by Pos_21
It's true, nans are getting better.

I don't see this as a bad thing.

Posted: Fri Apr 30, 2010 5:13 pm
by guitarism
Are the players of allegiance finally learning?

This might force me to return to God since he has answered my prayers.

Posted: Fri Apr 30, 2010 5:22 pm
by Weedman
its possible to spike a bomber with mk`1 if u ram it backwards and all of your defenders actually still are hitting it

Posted: Fri Apr 30, 2010 6:16 pm
by SpaceJunk
Nah, it's rammers that are getting worse.

Posted: Thu May 06, 2010 8:04 am
by Silkfist
but don't shoot heavynoob - because he never carries a nan in his scout

Posted: Thu May 06, 2010 7:35 pm
by Narg
After long hours stuying the subject i have come to a conclusion why people won't STFN.
First you must understand that voobs play not to win, but to get kb and have high kills.
You assume that like you they can shoot and kill scouts easily. from their experience they shoot scouts only to have someone else get the kill.
So what they do is shoot the bbr the whole time, figuring no one could damage it more and they hope everyone else deals with nans etc so the bbr actually dies.
This way these voobs get 3 kills instead of 1 or none, and if the bomb run happens to survive, most times everyone including the comm is too busy on d to actually see who shot the bbr.
This is done for the same reason that people would rather run home and save their kb while on a miner rush, or those who rather pod home to save their kb.
That's why this doesn't happen in SGs, because people their realize it's a team game.