Reduce Belter's ints mass

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Xeretov
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Joined: Sat Nov 24, 2007 5:50 pm
Location: Canada

Post by Xeretov »

NightRychune wrote:QUOTE (NightRychune @ Feb 24 2010, 12:10 PM) Trying to kill a nan train of mass 20 or 25 Belter hvy ints that are boosting and flying evasively while nanning would be a nightmare for your average voob team and would make them very, very overpowered.
This.
Adept wrote:QUOTE (Adept @ Feb 24 2010, 12:52 PM) All who want to keep belter ints as they are should try flying them in real (preferably exp vs. exp) games.
I've done this and I still say they don't need a buff. I'm not going to go out whoring in them like Rix, sure, but between the mass and the dumbfires they are incredibly powerful at ram-killing bombers and killing miners. And also the toughest nans in the game once you get hvys. As for flying them, learn what "inertia" means rather than holding down the boost button until you run dry.

If you want whore power as belts then convince your comm to buy omnis.
Drizzo
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Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Or just get enh figs. Enh figs with 2 mgs and 1 gat can tackle hvy ints if you know what you're doing.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Death3D
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Location: Panama City, Panama

Post by Death3D »

Fixing Belts ints: Get a sup. (and we go back to my previous post)
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
Icky
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Post by Icky »

They aren't broke.

Don't fix them.

In other news, Koln = new Adept?
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
Adept
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Post by Adept »

Icky wrote:QUOTE (Icky @ Feb 25 2010, 12:11 AM) In other news, Koln = new Adept?
Maybe somebody has to be? :lol:

Just this still. If belters exp is fine, why do we see it (by competent commanders) only once in a blue moon?
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Jimen
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Post by Jimen »

I like how he checked all the ego boxes on the checklist ("am I smart", "do I know what I'm talking about", etc) but none of the ones that involve getting his ideas checked by someone else.
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Drizzo
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Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Because people are going to do things that are the most fun, not the most tactically sound, for one. For two, the overall skill of the community is $#@!ing pathetic, which discourages people from trying new things.

So many headstrong voobs that are in every squad, yes every single squad, will not do what you tell them to do. Belts Exp requires moderate teamwork to succeed, the likes of which you don't get in every pug.

Sadly CC can not remedy stupidity. Stupidity found in voobs that try to furiously solo miners alone (some of you people label them as vets, where as I vehemently disagree). Pretty much half of the people that this community would call a "vet" most likely falls under the umbrella of voob. That's why I don't use belts exp anymore. You're all too retarded to listen to me when I say get in a hvy int and follow this htt and 1 person ram me.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Xeretov
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Joined: Sat Nov 24, 2007 5:50 pm
Location: Canada

Post by Xeretov »

+1 Drizzo.

We're done here.
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