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Posted: Fri Jan 22, 2010 8:46 am
by Raveen
Anything out of the ordinary can be dealt with in the notes IMO.
Posted: Fri Jan 22, 2010 9:04 am
by Raveen
Oh and I've asked TE to allow .igc files to be attached to the wiki along with some sort of archive format for map packs.
Posted: Sat Apr 10, 2010 10:25 pm
by HSharp
bump, got a place to download the maps yet?
Posted: Sun Apr 11, 2010 8:29 pm
by coaster
HM..
Posted: Mon Apr 12, 2010 8:02 am
by Raveen
All the maps that I've been sent (all three of them) are on the wiki for download.
Posted: Mon Apr 12, 2010 9:26 am
by HSharp
Raveen wrote:QUOTE (Raveen @ Apr 12 2010, 09:02 AM) All the maps that I've been sent (all three of them) are on the wiki for download.
What about all the other custom maps, just look in your artwork folder and see all the maps there which start with m2x (mainly m2xib), im pretty sure quite a lot of them are not on auto-update, they are not big files, also where are they on the wiki because looking for maps on the search I can't find em.
Posted: Mon Apr 12, 2010 9:42 am
by juckto
They were hidden away under "custom maps" which was only linked to once (from "how to make a map").
I've stuck the info on
http://www.freeallegiance.org/FAW/index.php/Maps now.
Posted: Mon Apr 12, 2010 10:01 am
by HSharp
Do you have access to upload stuff on the wiki then, lot of maps most people's artwork folder could go on there especially as AU isn't updating maps (custom ones at least)
Posted: Mon Apr 12, 2010 10:03 am
by Raveen
Yeah, I'll try to get back into it. It's a big job though and trying to work out what the map name from the filenames is a bit tricky.
Posted: Mon Apr 12, 2010 10:41 am
by HSharp
Raveen wrote:QUOTE (Raveen @ Apr 12 2010, 11:03 AM) Yeah, I'll try to get back into it. It's a big job though and trying to work out what the map name from the filenames is a bit tricky.
even with pkk's (

) naming convention?