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Posted: Mon Jul 21, 2008 12:19 pm
by Grzegt
CronoDroid wrote:QUOTE (CronoDroid @ Jun 13 2008, 06:16 AM) Of course, this is only really useful for Belters, and would probably be another perk that they don't need.
Please, don't consider code changes as perks/nerfs to particular faction. It's code change, not even core specific, even less so faction specific. Faction balance is separate thing, I believe, and even if it would change (which I doubt), it should be addressed in particular cores.
Posted: Fri Aug 01, 2008 2:41 pm
by Dorjan
I still (even now!) try to toggle a weapon by pressing it's number.
I think it's a serious design flaw as it's silly not to be able to select which gun is online etc...
Posted: Sun Aug 17, 2008 2:55 am
by djrbk
<---- Agrees with thread.
Posted: Fri Aug 22, 2008 2:43 am
by GOATPORN
<---- Disagrees with thread. IMHO if change is necessary what Troy suggested is best so far: hit 1, only 1 selected, hit 1, only 2,3,(4) selected, hit 1, all selected.
Posted: Sat Aug 23, 2008 12:09 am
by beeman
Sounds like a keyboard macro (like madp AHK mod) could provide a temporary solution provided you want to wait the 6 seconds for loading/unloading cargo.
Posted: Thu Sep 25, 2008 6:40 pm
by science
i think that that is a fantastic idea it would make the game play a lot more fun and exiting and a lot les hassel and screaming.
Posted: Tue Dec 02, 2008 1:04 pm
by RyoRichard
This idea will also decrease the death of miners when we get to D miners in an enh figs.