300+ ping every game for me /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
I missed it, its too early for me >_<
SF+ACE vs XT+SPQR
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blackeagle0001
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Last edited by blackeagle0001 on Mon Apr 07, 2008 7:52 am, edited 1 time in total.
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quackdamnyou
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GoD_II core was a brilliant choise here, and it worked really nicely. The higher costs worked just like they should, and bios heavy scouts are sweetly cheesy even without turrets.
One of the most entertaining games I've played, and I think Grimms GoD_II core helped make it so.
One of the most entertaining games I've played, and I think Grimms GoD_II core helped make it so.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
We would have had that as well. Another reason I was happy to play on GoD_IIRaveen wrote:QUOTE (Raveen @ Apr 7 2008, 01:51 PM) PK/SRM vs RT/BS got sector overloaded. haven't heard that in a SG before /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Bios vs. Bios, a true test of skill with no faction advantage. I love it. /cool.gif" style="vertical-align:middle" emoid="





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
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CronoDroid
- Posts: 4606
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Yeah, but then it would have been just the regular int fest, this was much more cool.IB_ wrote:QUOTE (IB_ @ Apr 7 2008, 10:03 PM) So is IC vs IC! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
But yeah, different map and it could have been IC vs. IC. Here XT & SPQR chose an obvious bios map, and we played along.
***
Incidentally, finally got this done:
Interesting reading /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Last edited by Adept on Mon Apr 07, 2008 8:42 pm, edited 1 time in total.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept




