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Posted: Thu Jan 03, 2008 8:32 pm
by finnbryant
good idea radruin, will make some intresting game mechanics /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Thu Jan 03, 2008 9:31 pm
by the_dare
agreed!
would make it different from other games. not that alleg isn't unique anyway!

Posted: Tue Jun 10, 2008 4:01 am
by Beez
Radruin wrote:QUOTE (Radruin @ Jan 2 2008, 04:52 PM) Dare, a quarry would be the mining site, not the refinery.

A quarry is a stone mine, and JCB (I had to look it up) is a generic term for these things.

Quarries would definitely have to be MUCH smaller than a real quarry; maybe looking like a mine shaft would be better.

Hm...We could make quarries usable by any faction (even if a different faction built it). It could be bored (drilled) by the first miner that gets to it, making the initial hole in the ground. Destroying it could collapse the entrance of the mine, to be re-drilled by a different miner (equivalent to a shorter build time). The entrance could have a door on it, to keep people from accidentally tumbling in.

Miners would then have to be shaped different than a backhoe so it could go down the mine shaft easier; I'll post in Vehicles for that.
"these things" im pretty sure are backhoes
i could be wrong tho