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Posted: Wed Oct 17, 2007 6:58 pm
by Tigereye
Derail over. MW won't be returning to this topic.
If you feel like responding to him you may use the PM feature at the top of these forums.
Now back to your regularly scheduled discussion on Deprobing.
--TE
Posted: Thu Oct 18, 2007 12:06 pm
by Lykourgos
But, but Tiger... please?
Here's the deal, bahdohday; deprobe smartly. Keep in mind that ews1 scanrange is only 500m: a probe more than 1000m from the path of the thing that you don't want to be seen will not matter. Then keep in mind that you're probably playing in a PUG and that in 19/20 PUGs nobody is truly trying to probe hard.
And remember that probes don't matter if you don't care what the enemy sees right there. If they have probes over 3000m from your bomb run, it will give the enemy a false sense of security. Only deprobe for game-critical things. Miners, bomb/htt/runs, etc.
Posted: Thu Oct 18, 2007 5:49 pm
by Sycrus
TheBored wrote:QUOTE (TheBored @ Oct 16 2007, 06:39 PM) And maybe one day you will leave our community. Oh, what a nice thought /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
TB
TB just pwned BoG like a little girl. TB-2, Not TB-0
Posted: Thu Nov 08, 2007 12:03 am
by Gothmog
My advice would be - know your sig/scan ranges. A basic scout with 2400 scan range can find a basic ews1 probe at 800 meters. The probe will have a scan range of 500 (or 50%) So if you can fire your gat and get 300 sig, and not be eyed here but BE eyed 500 m from here... You can extrapolate that the probe is within 1500 meters of you when you are eyed.
Now think where you would be going and coming from if you were probing around this area. Fly 700 meters toward that path and you'll see the probe.
`fp `ap `ym
Posted: Thu Nov 08, 2007 1:28 am
by Paradigm2
HoD deprobes nicely.
Posted: Thu Nov 08, 2007 5:01 am
by MrChaos
Three things nor four things
1) Please be aware that he did not say MrC I have no further thoughts on the matter
2) Probing behind the aleph is a good thing and never stop doing it since most dont take the time to destroy them
3) Hi, please stop responding to those I choose to ignore thier existence, thank you.
4) TE and BV I'd literally pay to make it go away
MrChaos says, " A crisp hundy. No kidding /cool.gif" style="vertical-align:middle" emoid="

" border="0" alt="cool.gif" /> "
Posted: Thu Nov 08, 2007 4:09 pm
by jgbaxter
Paradigm2 wrote:QUOTE (Paradigm2 @ Nov 7 2007, 06:28 PM) HoD deprobes nicely.
Rofl.
You so cwaaazy! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Posted: Thu Nov 08, 2007 5:38 pm
by neotoxin
Deprobing and out of missles AND ammo? Don't feel like returning to base just to pick up one rack of seekers? No problem! Ram that son of a $%#@& probe! It'll be sorry it ever met your windshield.
Posted: Thu Nov 08, 2007 6:38 pm
by faytinc
Actually, that brings up a point I've wondered about for some time now.
... wouldn't flying into a stationary mess of sensory equipment tear your ship to shreds?
I mean, bullets will kill you, and they aren't the size of a small shed...
Posted: Thu Nov 08, 2007 7:51 pm
by HSharp
McBowlz wrote:QUOTE (McBowlz @ Nov 8 2007, 06:38 PM) Actually, that brings up a point I've wondered about for some time now.
... wouldn't flying into a stationary mess of sensory equipment tear your ship to shreds?
I mean, bullets will kill you, and they aren't the size of a small shed...
Nope, the probe is a light stationary object not like a bullet which has a far greater mass/size compared to a probe, also the bullet travels at a much much greater speed then a stationary probe which is er....stationary. Also a bullet is more pointy then a probe so pressure exerted is much much greater from a bullet then from the probe which although does have some pointy bits it being so weak collapses onto itself and explodes.
A nice real life example would be if you get shot in the head by a bullet chances are you would die, if you ran into a pile of cardboard boxes chances are you wouldnt die (unless said cardboard box contains pointy(yet durable like knives)/explosive thingies).