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Posted: Wed May 30, 2007 11:01 pm
by Lykourgos
You don't ever see stangs, or vans, in the main game. So I don't see how they could possible be affecting the environment. Gunships are maybe a little overused, but I can't see how you could argue that newbies don't learn teamwork from gunships.

Posted: Wed May 30, 2007 11:05 pm
by Kumquat
I dont believe in uber tech. Every tech has been called uber at some point and then fell out of favor. IC sup used to be considered unstoppable. You got rips for response and miners going there. You have tough as hell bombers and figs. Used to be considered unstoppable and now people whine that it is so weak. It hasnt been changed really it just fell out of favor. before that it was Assault ships, before that Bios in general. It all has had its turn and it is all equally counterable if you use intelligence which is something this community lacks.

Posted: Wed May 30, 2007 11:49 pm
by Shizoku
QUOTE One question... what's the diffference between MG3 on DN and MG3 on GoD?[/quote]

As far as I know, absolutly nothing. Though as I said previously, I don't keep exact track of every core release out there.

Posted: Thu May 31, 2007 7:46 am
by Dengaroth
Kumquat wrote:QUOTE (Kumquat @ May 31 2007, 01:05 AM) It hasnt been changed really it just fell out of favor.
When something doesn't change, but everything else it could possibly interact with does....

Posted: Thu May 31, 2007 7:55 am
by Kumquat
It really hasnt when you look at the grand scheme of things. I mean FFS sup prices got a boost. IC sup is still gold but people have it in their head it is @#(!ty just because of the enh fig gun mount.

Posted: Thu May 31, 2007 7:59 am
by Arkof
Lykourgos wrote:QUOTE (Lykourgos @ May 31 2007, 11:01 AM) You don't ever see stangs, or vans, in the main game. So I don't see how they could possible be affecting the environment. Gunships are maybe a little overused, but I can't see how you could argue that newbies don't learn teamwork from gunships.
I was actually thinking of XRM AB explicitly, A succesful TP drop took more co-ordination in the pre-XRM days. Ergo TP drops end games without as much need for Teamwork/skill now. Of course thats just my subjective opinion.

Interesting that you equate cheese-tech with whore-tech though. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />