Page 3 of 5

Posted: Mon May 28, 2007 1:39 pm
by Weedman
I am honored you would notice my apparent lack of productivity.

Honor me further with a crate of whiskey please.

Posted: Mon May 28, 2007 3:55 pm
by Snack
Hellenus, should note that combined helo of 40 players on the world side was half (1/2 or 0.5) of 20 PK that game. Now read the previous sentence again. Oh yeah, and we also had Slazz@CDT for commander against Aarmstrong. A choice some PKers, which belong to last week hall of shame, actually hooted for obviously afraid newbs might have decent tech. Not to mention they actually launched before the rest of us could do something about it, and then "someone" from PK had the nerve to ask: "Why didn't you do something?". That's your 1st "game".
The 2nd one we switched comm but it was a very similar experience. Resign came after 40 people were able to produce 4 nans total, which were mostly few vets we had there. That's your 2nd "game".
Finally it became clear (even to PK) we weren't going to have a game if something does not change. At that point bunch of vets (XT) showed up and we had a decent world game for a change.
So good thing you mentioned it Hellenus.

Posted: Mon May 28, 2007 4:12 pm
by Kopperhead
I don't want to argue with you Snack, but ALL PKers wanted to have as difficult and umbalanced against us a game as we could, no idea who or why the first game launched with that "comm" for World but we weren't thinking on whoring anyone, in fact most of us knew (by the PK forums) PK vs World would be very testing for us and we could end whored to death but we wanted the strain and the chance to prove ourselves under impossible odds to see how we responded as a team, and of course to have fun playing.

There were easy kills on that games, that is clear, we were podded a lot too, most times we were lucky we were podkilled and instantly back in base to D or whatever, I even had a lone duel with a number in a scout, that pilot was nanning me at the same time he was firing and I used that chance to test my crosshairs, not kidding, when I was going to write him about it I was rammed by another opponent and forgot the name of the newbie to send him a pm.

It may sound silly but it's the truth, we wanted to test ourselves and have the toughest fight we could get.

Posted: Mon May 28, 2007 4:30 pm
by Snack
I didn't want to argue either, but what you said is sadly not true. There were "some" PKers who were supporting the current situation, obviously happy with the current state of World team. Do *not* tell me they didn't do that, because I was there and it pissed me off to no end. Then suddenly amidst the confusion and protests, the game was launched. Note that the vets on NOAT didn't even want to consider joining the *obvious* clusterfark of a game, because it was that apparent. So don't tell me you didn't know and just "wanted to have fun for all".
Now please, when you can have 40 people with half the 20 PK ELO succesfully vote for resign (something I thought impossible), then it's pretty clear what went in there. So I do suggest you forget about excuses for that game and concentrate on the fun game we had at the 3rd try.

Posted: Mon May 28, 2007 4:43 pm
by Euler
Kopperhead wrote:QUOTE (Kopperhead @ May 28 2007, 11:12 AM) There were easy kills on that games, that is clear, we were podded a lot too, most times we were lucky we were podkilled and instantly back in base to D or whatever, I even had a lone duel with a number in a scout, that pilot was nanning me at the same time he was firing and I used that chance to test my crosshairs, not kidding, when I was going to write him about it I was rammed by another opponent and forgot the name of the newbie to send him a pm.

It may sound silly but it's the truth, we wanted to test ourselves and have the toughest fight we could get.
I think I was the one nanning and shooting you at the same time. That game was the second one I played since reading the crash course. I realized my error just in time to fix it and die immediately. Heading off to cadet school now.

*puts on dunce cap and stomps off*

Posted: Mon May 28, 2007 4:57 pm
by Kopperhead
Snack,

As stated I won't argue, I was royally pissed off when the first game launched.

Euler,

That number had a longer name that I still can't remember and I didn't kill him, I was testing not going for the kill so I guess it wasn't you, you'll love the Cadet program.

Posted: Mon May 28, 2007 8:07 pm
by Orion
Snack sounds a little bitter, must have been on the world team those first couple games and wasn't able to make much more of an impact on the games than I did /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

Posted: Mon May 28, 2007 9:02 pm
by Hellenus
Well Snack being outnumbered by so many as imbal was set to NA goes to show that if the comm and the players dont have high helo then it doesnt matter up against a well co-ordinated team and quality commander.. and follows how countless armies who face numerically superior forces can still win by being well trained

That bomber with 11 nans in the second game being proxed to death was awesome!

Posted: Mon May 28, 2007 11:41 pm
by IB_
I'm glad Hell pointed out that at a 2newbs:1squadie ratio that the squadies will win, because I had no idea they would.

Posted: Mon May 28, 2007 11:46 pm
by Shizoku
Couple interesting stats that I noticed on the final game(joined for the last 5min). 35 total (#)'s played. PK rounded up the top 12 ejects except for ErrorCode(0) who was 10th I believe.

Looked like a fun game for both sides, I'm somewhat annoyed I had to miss it.