FAZ Dplay 8 Stuff

Questions / Announcements area for beta tests of Allegiance's future updates.
mdvalley
Posts: 324
Joined: Sun Nov 21, 2004 8:00 am

Post by mdvalley »

I can’t connect to the lobby, either. Maybe the lobby server crashed. Neither my home-built nor the distributed client crashes when it happens. When it tries to connect, it gets zilch for a reply. Pings do get responded to, though.

Spunky, the server app still needs to accept inbound connections. I believe it does it in 2302-2400.

TB, presuming you’re on with Admin access and you don’t have any programs that would block changes to the registry, best I can tell you is to hit Google for it.
Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

Now I am getting "failed to connect to lobby"
-Paradigm2
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Not the server app, I'm talking about the client.


Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.

Dogbones
Posts: 2721
Joined: Mon Nov 24, 2003 8:00 am
Location: Virginia

Post by Dogbones »

Was messing around with the beta server this evening if you could not connect.

Get the latest client.
http://fazdev.alleg.net/FAZ/Allegiance_dplay8.zip

And see if you can actually play. Post your experiences (good or bad) here.
Image
DOG PROPERTY LAWS:
2. If it's in my mouth, it's mine.
[unless it tastes bad, then it is yours.]
Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

Awsome, I can connect to the game now!!! this is amazing... i'm definately behind NAT and I can definately connect to a game... unfortunately no one else was online to play with...
-Paradigm2
DasSmiter
Posts: 3820
Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

hot dog!

now i just need someone to play with!!!

p.s. although not technically a problem i noticed that when connecting to the game server itself it took about 10-15 seconds longer than it did for me to connect to the reg servers 6 months back ( could be connection limits on the server )

what core is that btw?
Last edited by DasSmiter on Mon Aug 28, 2006 4:31 am, edited 1 time in total.
ImageImageImage
Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
mdvalley
Posts: 324
Joined: Sun Nov 21, 2004 8:00 am

Post by mdvalley »

Connecting to the lobby or a server takes longer for me too. I figure it’s either a slower system on that end, or just a byproduct of the newer code. I played a small game vs dogbones where I showed off my total lack of anything resembling good commanding. His client crashed on an unrelated issue twice, but otherwise it worked as advertised. My end worked without a peep.

I went AFK in noat for an hour or so afterwards, and when I came back, I was looking at the lobby (DPlay session terminated). I dunno if it was a server hiccup or a legitimate error.
TheBored
Posts: 4680
Joined: Thu Jun 24, 2004 7:00 am
Location: At my desk staring at my monitor...

Post by TheBored »

Devs and stuff: the new client still doesnt connect, same issue. I will try and fool around with DX9 later today...

TB
Image
spideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
[18:48] <Imago> dont take me seriously
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Yup, no go.


Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.

mdvalley
Posts: 324
Joined: Sun Nov 21, 2004 8:00 am

Post by mdvalley »

_SRM_TheBored wrote:QUOTE (_SRM_TheBored @ Aug 28 2006, 06:39 AM) Devs and stuff: the new client still doesnt connect, same issue. I will try and fool around with DX9 later today...
I did some poking around online. Make sure you have the latest drivers for everything, including your network card or modem. If there’s a newer one, install it, then try reinstalling DirectX again.

If that don’t work, go to Start-Run and enter

regsvr32 dpnet.dll

Which should put in the right registry entries.

And I’m still able to get into the lobby. Anyone with problems, make sure you have the latest client (posted a little earlier in this thread) and that dxdiag is not complaining about anything.
Post Reply