Vets with Zero rank hider nicks

Allegiance discussion not belonging in another forum.
notjarvis
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Post by notjarvis »

Your_Persona wrote:QUOTE (Your_Persona @ Jan 7 2009, 05:39 AM) This decision shouln't be based on the 7 people that play from 4-5 am US time.
So the game is just for the US based players, and decisions should be optimized for them?

Right now as I type this there are 20 players online - 3 or 4 of them with rank less than 8 - assuming (as seems to be constant in alleg) that 4 or 5 of these are afk - there is no way enough players to support 2 decent games.

I agree with you on some points, I think maybe the noob server should be more populated if it could be - but not by forcing it - stupid statements like this put people off the rest of your arguements
Norgonq1
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Location: Latvia

Post by Norgonq1 »

From experience I can say that I would be a pretty sad newb if access to the main server had been denied to me when I started. After a couple games on the newbie server I quickly jumped on the main one and tried to wrap my brain around what the hell is happening. Seems it has worked out fine, can't say that it was a bad move at all.

As for newbs ruining the main game, well, no. If they are kept even, most of the time (no offense) it's like they are not even there; they quietly drift around trying stuff. If the newbies level out, it's all cool. The ones that are annoying screaming dicks would just level up on the novice server and continue to be annoying screaming dick voobs on the vet server. A concentration of jerks on the novice server might be even worse because decent newbies would think that this is what the community consists of.

That's my 0.02 LVL.
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Sealer
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Post by Sealer »

Norgonq wrote:QUOTE (Norgonq @ Jan 7 2009, 12:22 PM) From experience I can say that I would be a pretty sad newb if access to the main server had been denied to me when I started. After a couple games on the newbie server I quickly jumped on the main one and tried to wrap my brain around what the hell is happening. Seems it has worked out fine, can't say that it was a bad move at all.
This. I learned by asking vets questions and being guided by them. Eliminate this and fun from learning, experiencing a REAL game, feeling useful in game, and newb - vet relation gets lost. Or delayed, which is almost as bad.

One of the other arguments YP makes is that there the decision shouldn´t be based on the few people in euro / asian time. If you don´t consider this you will lose many players, and many new players as well. Anyone who downloades the game at euro time, tries it out and finds out that there is no game online because the 5 newbies, 3 vets and 8 voobs not only can´t play together, but don´t really want to setup any game will think "screw it" and delete alleg.
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"For save the world from this epic gay, Clint have this hope : he would put something great and big in his ass."
HSharp
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Post by HSharp »

I learned by nanning!
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americano
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Post by americano »

first
stfu and play the game

and yes newbs are sometimes a hinderance, but i agree with para. i give waypoints to newbs when i command and sometimes even thought they do not know it, it could be a $#@!ing key aleph for my cons while all the other inter idiots are in ints chasing the enemy scout that came in.

i have sometimes played early morning, which for me is around the southern time of day and its usually got from 15 - 20 players online. and even more often than not i find myself one of two or three people who actually knows the game.
its $#@!ing @#(! playing a 5 v 5 or a 6 v 6 due to most being afk. these games are really stupid, like comms pushing cons all over right threw your techbase sectors and not being able to d bomb runs or against stealths. it limits tech choice if u actually want to win. often have i done stuff in the comm seat i would normally do in a bigger game only to find myself getting bombed and being one of two people defending.

pushing the newbs away doesnt help the southern or even sometimes euro games, it makes it smaller and thus makes it limited in tech choice for winning. (making it repetative)

also what needs changing?
what the stack.... it happens all the time, who do u blame? newbs...vets?
i dont blame the newbs for it (after all when they join all they wanna do is try the damn game out and see if they like it)
i blame the vets for not spreading themselves out. i have stacked and anti-stacked on many occasions

if you are sick of newbies go create your own server for adv players and let people who agree with you join. simple as

"bottom line is we must still have the choice"
Last edited by americano on Wed Jan 07, 2009 3:43 pm, edited 1 time in total.
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Your_Persona
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Post by Your_Persona »

Sealer wrote:QUOTE (Sealer @ Jan 7 2009, 04:59 AM) This. I learned by asking vets questions and being guided by them. Eliminate this and fun from learning, experiencing a REAL game, feeling useful in game, and newb - vet relation gets lost. Or delayed, which is almost as bad.
you could of had the same experiance learning from an Inter.
Sealer wrote:QUOTE (Sealer @ Jan 7 2009, 04:59 AM) One of the other arguments YP makes is that there the decision shouldn´t be based on the few people in euro / asian time. If you don´t consider this you will lose many players, and many new players as well. Anyone who downloades the game at euro time, tries it out and finds out that there is no game online because the 5 newbies, 3 vets and 8 voobs not only can´t play together, but don´t really want to setup any game will think "screw it" and delete alleg.
... Uhh.. by your argument we should begin getting lots of new euro people with the current way things are run... But you dont see the euro time zone playerbase growing do you...
You also state we would lose 'Many' players from that time zone... But if there are 'Many' players.. there there must be enough to have two games going ehh?.. So either there are only a Few.. Or there are Enough for two games. You can't have many and not enough for two games.
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Norgonq1
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Location: Latvia

Post by Norgonq1 »

I'm European but I mainly play late when the US have woken up. So I'm part of the many Euros but do not help making two games feasible :D
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Sealer
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Post by Sealer »

Maybe I would have, maybe not. I really think that many inters would rather play in a big game with vets, than in a small game with newbs, unless you´re gonna force less people per game to create 2 games instead of 1.

It´s not like you see alleg player database growing fast anyway, but not getting 1/3 of the players (I sincerely don´t have a clue how many players are from US and how many are from other countries - pure guess) you otherwise would have, certainly ain´t gonna help.

I kinda like don´t see how newbies ruin the game anyway. I always thought it´s the general incapability to do necessary tasks and coordinate, multiplied by stack (not helo , just stack) that makes for bad games. Mind you, more often than not it´s a voob that can´t get the job done, you rarely expect newbies to do something anyway.

This whole conversation has little point, considering that there already are options for excluding novices upon creating game. What you want to do is to force them in and I don´t see any good reason to do that.
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"For save the world from this epic gay, Clint have this hope : he would put something great and big in his ass."
RenegadePeon
Posts: 107
Joined: Fri Apr 30, 2004 7:00 am

Post by RenegadePeon »

Orion wrote:QUOTE (Orion @ Jan 6 2009, 11:50 PM) Abuse how? What abuse?
I suggest reading the thread if you have not done so.
-ßÇ-
RenegadePeon
Posts: 107
Joined: Fri Apr 30, 2004 7:00 am

Post by RenegadePeon »

raumvogel wrote:QUOTE (raumvogel @ Jan 7 2009, 12:49 AM) Currently,once you log your nick on to another computer,you then cannot go back and play on the original computer.Your nick can only be linked to one computer at a time.
Hmm. If that's the case, I think BV was definitely in the wrong. I think it is unreasonable to force people to link accounts they don't want linked if they are not allowed to log in as their main.
-ßÇ-
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